Inherits TaleWorlds.MountAndBlade.UsableMissionObjectComponent.
◆ HighlightPath()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.HighlightPath |
( |
| ) |
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◆ SetupGhostEntity()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.SetupGhostEntity |
( |
| ) |
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◆ SetGhostVisibility()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.SetGhostVisibility |
( |
bool |
isVisible | ) |
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◆ OnEditorInit()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.OnEditorInit |
( |
| ) |
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◆ SetDistanceTraveledAsClient()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.SetDistanceTraveledAsClient |
( |
float |
distance | ) |
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◆ IsOnTickRequired()
override bool TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.IsOnTickRequired |
( |
| ) |
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virtual |
◆ TickParallelManually()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.TickParallelManually |
( |
float |
dt | ) |
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◆ GetInitialFrame()
MatrixFrame TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.GetInitialFrame |
( |
| ) |
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◆ GetTargetFrame()
MatrixFrame TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.GetTargetFrame |
( |
| ) |
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◆ SetDestinationNavMeshIdState()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.SetDestinationNavMeshIdState |
( |
bool |
enabled | ) |
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◆ MoveToTargetAsClient()
void TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.MoveToTargetAsClient |
( |
| ) |
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◆ FindGroundFrameForWheelsStatic()
static MatrixFrame TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.FindGroundFrameForWheelsStatic |
( |
ref MatrixFrame |
frame, |
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float |
axleLength, |
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float |
wheelDiameter, |
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GameEntity |
gameEntity, |
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List< GameEntity > |
wheels |
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) |
| |
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static |
◆ GhostObjectTag
const string TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.GhostObjectTag = "ghost_object" |
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static |
◆ MoveStandingPointTag
const string TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.MoveStandingPointTag = "move" |
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static |
◆ AxleLength
float TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.AxleLength = 2.45f |
◆ NavMeshIdToDisableOnDestination
int TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.NavMeshIdToDisableOnDestination = -1 |
◆ HasApproachedTarget
bool TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.HasApproachedTarget |
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get |
◆ HasArrivedAtTarget
bool TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.HasArrivedAtTarget |
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get |
◆ CurrentSpeed
float TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.CurrentSpeed |
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get |
◆ MovementSoundCodeID
int TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.MovementSoundCodeID |
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getset |
◆ MinSpeed
float TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.MinSpeed |
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getset |
◆ MaxSpeed
float TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.MaxSpeed |
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getset |
◆ PathEntityName
string TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.PathEntityName |
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getset |
◆ GhostEntitySpeedMultiplier
float TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.GhostEntitySpeedMultiplier |
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getset |
◆ WheelDiameter
float TaleWorlds.MountAndBlade.SiegeWeaponMovementComponent.WheelDiameter |
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set |
◆ MainObject