M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.Core.IMissionTroopSupplier Interface Reference

Inherited by TaleWorlds.CampaignSystem.TroopSuppliers.PartyGroupTroopSupplier, and TaleWorlds.MountAndBlade.CustomBattleTroopSupplier.

Public Member Functions

IEnumerable< IAgentOriginBaseSupplyTroops (int numberToAllocate)
 
IEnumerable< IAgentOriginBaseGetAllTroops ()
 
BasicCharacterObject GetGeneralCharacter ()
 
int GetNumberOfPlayerControllableTroops ()
 

Properties

int NumRemovedTroops [get]
 
int NumTroopsNotSupplied [get]
 
bool AnyTroopRemainsToBeSupplied [get]
 

Member Function Documentation

◆ SupplyTroops()

IEnumerable< IAgentOriginBase > TaleWorlds.Core.IMissionTroopSupplier.SupplyTroops ( int  numberToAllocate)

◆ GetAllTroops()

IEnumerable< IAgentOriginBase > TaleWorlds.Core.IMissionTroopSupplier.GetAllTroops ( )

◆ GetGeneralCharacter()

◆ GetNumberOfPlayerControllableTroops()

int TaleWorlds.Core.IMissionTroopSupplier.GetNumberOfPlayerControllableTroops ( )

Property Documentation

◆ NumRemovedTroops

int TaleWorlds.Core.IMissionTroopSupplier.NumRemovedTroops
get

◆ NumTroopsNotSupplied

int TaleWorlds.Core.IMissionTroopSupplier.NumTroopsNotSupplied
get

◆ AnyTroopRemainsToBeSupplied

bool TaleWorlds.Core.IMissionTroopSupplier.AnyTroopRemainsToBeSupplied
get