M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.IMoveableSiegeWeapon Interface Reference

Inherited by TaleWorlds.MountAndBlade.BatteringRam, and TaleWorlds.MountAndBlade.SiegeTower.

Public Member Functions

void HighlightPath ()
 
void SwitchGhostEntityMovementMode (bool isGhostEnabled)
 
MatrixFrame GetInitialFrame ()
 

Properties

SiegeWeaponMovementComponent MovementComponent [get]
 

Member Function Documentation

◆ HighlightPath()

void TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.HighlightPath ( )

◆ SwitchGhostEntityMovementMode()

void TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.SwitchGhostEntityMovementMode ( bool  isGhostEnabled)

◆ GetInitialFrame()

MatrixFrame TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.GetInitialFrame ( )

Property Documentation

◆ MovementComponent

SiegeWeaponMovementComponent TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.MovementComponent
get