M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Inherited by TaleWorlds.MountAndBlade.BatteringRam, and TaleWorlds.MountAndBlade.SiegeTower.
Public Member Functions | |
void | HighlightPath () |
void | SwitchGhostEntityMovementMode (bool isGhostEnabled) |
MatrixFrame | GetInitialFrame () |
Properties | |
SiegeWeaponMovementComponent | MovementComponent [get] |
void TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.HighlightPath | ( | ) |
Implemented in TaleWorlds.MountAndBlade.BatteringRam, and TaleWorlds.MountAndBlade.SiegeTower.
void TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.SwitchGhostEntityMovementMode | ( | bool | isGhostEnabled | ) |
Implemented in TaleWorlds.MountAndBlade.BatteringRam, and TaleWorlds.MountAndBlade.SiegeTower.
MatrixFrame TaleWorlds.MountAndBlade.IMoveableSiegeWeapon.GetInitialFrame | ( | ) |
Implemented in TaleWorlds.MountAndBlade.BatteringRam, and TaleWorlds.MountAndBlade.SiegeTower.
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get |
Implemented in TaleWorlds.MountAndBlade.BatteringRam, and TaleWorlds.MountAndBlade.SiegeTower.