M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
|
Public Member Functions | |
SpawnPathData (Path path=null, SpawnPathOrientation orientation=SpawnPathOrientation.PathCenter, float centerRatio=0f, bool isInverted=false) | |
SpawnPathData | Invert () |
MatrixFrame | GetSpawnFrame (float offset=0f) |
void | GetOrientedSpawnPathPosition (out Vec2 spawnPathPosition, out Vec2 spawnPathDirection, float pathOffset=0f) |
Public Attributes | |
readonly Path | Path |
readonly bool | IsInverted |
readonly float | CenterRatio |
readonly SpawnPathOrientation | Orientation |
Static Public Attributes | |
static readonly SpawnPathData | Invalid = new SpawnPathData(null) |
Properties | |
bool | IsValid [get] |
TaleWorlds.MountAndBlade.SpawnPathData.SpawnPathData | ( | Path | path = null , |
SpawnPathOrientation | orientation = SpawnPathOrientation.PathCenter , |
||
float | centerRatio = 0f , |
||
bool | isInverted = false |
||
) |
SpawnPathData TaleWorlds.MountAndBlade.SpawnPathData.Invert | ( | ) |
MatrixFrame TaleWorlds.MountAndBlade.SpawnPathData.GetSpawnFrame | ( | float | offset = 0f | ) |
void TaleWorlds.MountAndBlade.SpawnPathData.GetOrientedSpawnPathPosition | ( | out Vec2 | spawnPathPosition, |
out Vec2 | spawnPathDirection, | ||
float | pathOffset = 0f |
||
) |
|
static |
readonly Path TaleWorlds.MountAndBlade.SpawnPathData.Path |
readonly bool TaleWorlds.MountAndBlade.SpawnPathData.IsInverted |
readonly float TaleWorlds.MountAndBlade.SpawnPathData.CenterRatio |
readonly SpawnPathOrientation TaleWorlds.MountAndBlade.SpawnPathData.Orientation |
|
get |