M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.GauntletUI.Map.GauntletMapBasicView Class Reference

Inherits SandBox.View.Map.MapView.

Protected Member Functions

override void CreateLayout ()
 
override void OnMapConversationStart ()
 
override void OnMapConversationOver ()
 
override void OnFinalize ()
 

Properties

GauntletLayer GauntletLayer [get]
 
GauntletLayer GauntletNameplateLayer [get]
 
- Properties inherited from SandBox.View.Map.MapView
MapScreen MapScreen [get]
 
MapState MapState [get]
 
- Properties inherited from SandBox.View.SandboxView
bool IsFinalized [get, protected set]
 
ScreenLayer Layer [get, protected set]
 

Additional Inherited Members

- Static Protected Attributes inherited from SandBox.View.Map.MapView
const float ContextAlphaModifier = 8.5f
 

Member Function Documentation

◆ CreateLayout()

override void SandBox.GauntletUI.Map.GauntletMapBasicView.CreateLayout ( )
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnMapConversationStart()

override void SandBox.GauntletUI.Map.GauntletMapBasicView.OnMapConversationStart ( )
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnMapConversationOver()

override void SandBox.GauntletUI.Map.GauntletMapBasicView.OnMapConversationOver ( )
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnFinalize()

override void SandBox.GauntletUI.Map.GauntletMapBasicView.OnFinalize ( )
protectedvirtual

Reimplemented from SandBox.View.SandboxView.

Property Documentation

◆ GauntletLayer

GauntletLayer SandBox.GauntletUI.Map.GauntletMapBasicView.GauntletLayer
get

◆ GauntletNameplateLayer

GauntletLayer SandBox.GauntletUI.Map.GauntletMapBasicView.GauntletNameplateLayer
get