M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView Class Reference

Inherits SandBox.View.Map.MapView.

Public Member Functions

 GauntletMapSiegeOverlayView ()
 

Protected Member Functions

override void CreateLayout ()
 
override void OnMapScreenUpdate (float dt)
 
override void OnFinalize ()
 
override void OnSiegeEngineClick (MatrixFrame siegeEngineFrame)
 
override void OnMapTerrainClick ()
 

Additional Inherited Members

- Static Protected Attributes inherited from SandBox.View.Map.MapView
const float ContextAlphaModifier = 8.5f
 
- Properties inherited from SandBox.View.Map.MapView
MapScreen MapScreen [get]
 
MapState MapState [get]
 
- Properties inherited from SandBox.View.SandboxView
bool IsFinalized [get, protected set]
 
ScreenLayer Layer [get, protected set]
 

Constructor & Destructor Documentation

◆ GauntletMapSiegeOverlayView()

SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView.GauntletMapSiegeOverlayView ( )

Member Function Documentation

◆ CreateLayout()

override void SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView.CreateLayout ( )
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnMapScreenUpdate()

override void SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView.OnMapScreenUpdate ( float  dt)
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnFinalize()

override void SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView.OnFinalize ( )
protectedvirtual

Reimplemented from SandBox.View.SandboxView.

◆ OnSiegeEngineClick()

override void SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView.OnSiegeEngineClick ( MatrixFrame  siegeEngineFrame)
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.

◆ OnMapTerrainClick()

override void SandBox.GauntletUI.Map.GauntletMapSiegeOverlayView.OnMapTerrainClick ( )
protectedvirtual

Reimplemented from SandBox.View.Map.MapView.