M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameState.TutorialState Class Reference

Inherits TaleWorlds.Core.GameState.

Public Member Functions

 TutorialState ()
 
- Public Member Functions inherited from TaleWorlds.Core.GameState
bool RegisterListener (IGameStateListener listener)
 
bool UnregisterListener (IGameStateListener listener)
 
GetListenerOfType< T > ()
 
- Public Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase
 MBObjectBase ()
 
 MBObjectBase (MBObjectBase other)
 
 MBObjectBase (string stringId)
 
void AfterInitialized ()
 
virtual void AfterRegister ()
 
virtual void Initialize ()
 
virtual void Deserialize (MBObjectManager objectManager, XmlNode node)
 
override int GetHashCode ()
 
virtual TextObject GetName ()
 
void PreAfterLoadInternal ()
 
void AfterLoadInternal ()
 
void OnRegistered ()
 
void OnUnregistered ()
 

Public Attributes

MenuContext MenuContext = MBObjectManager.Instance.CreateObject<MenuContext>()
 
- Public Attributes inherited from TaleWorlds.Core.GameState
int Level
 

Protected Member Functions

override void OnActivate ()
 
override void OnFinalize ()
 
override void OnTick (float dt)
 
- Protected Member Functions inherited from TaleWorlds.Core.GameState
 GameState ()
 
virtual void OnInitialize ()
 
virtual void OnFinalize ()
 
virtual void OnActivate ()
 
virtual void OnDeactivate ()
 
- Protected Member Functions inherited from TaleWorlds.ObjectSystem.MBObjectBase
virtual void OnBeforeLoad ()
 
virtual void PreAfterLoad ()
 
virtual void AfterLoad ()
 

Properties

override bool IsMenuState [get]
 
- Properties inherited from TaleWorlds.Core.GameState
GameState Predecessor [get]
 
bool IsActive [get]
 
IReadOnlyCollection< IGameStateListenerListeners [get]
 
GameStateManager GameStateManager [get]
 
virtual bool IsMusicMenuState [get]
 Whether or not if this state should be treated as a menu state for the music manager.
 
virtual bool IsMenuState [get]
 Whether or not if this state is a screen/menu state for GUI.
 
virtual bool IsMission [get]
 
bool Activated [get]
 
- Properties inherited from TaleWorlds.ObjectSystem.MBObjectBase
string StringId [get, set]
 
MBGUID Id [get, set]
 
bool IsInitialized [get]
 
bool IsReady [get, set]
 

Additional Inherited Members

- Static Public Attributes inherited from TaleWorlds.Core.GameState
static int NumberOfListenerActivations
 

Constructor & Destructor Documentation

◆ TutorialState()

TaleWorlds.CampaignSystem.GameState.TutorialState.TutorialState ( )

Member Function Documentation

◆ OnActivate()

override void TaleWorlds.CampaignSystem.GameState.TutorialState.OnActivate ( )
protectedvirtual

Reimplemented from TaleWorlds.Core.GameState.

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.GameState.TutorialState.OnFinalize ( )
protectedvirtual

Reimplemented from TaleWorlds.Core.GameState.

◆ OnTick()

override void TaleWorlds.CampaignSystem.GameState.TutorialState.OnTick ( float  dt)
protectedvirtual

Reimplemented from TaleWorlds.Core.GameState.

Member Data Documentation

◆ MenuContext

MenuContext TaleWorlds.CampaignSystem.GameState.TutorialState.MenuContext = MBObjectManager.Instance.CreateObject<MenuContext>()

Property Documentation

◆ IsMenuState

override bool TaleWorlds.CampaignSystem.GameState.TutorialState.IsMenuState
get