M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
TransferCommandResult () | |
TransferCommandResult (InventoryLogic.InventorySide resultSide, ItemRosterElement effectedItemRosterElement, int effectedNumber, int finalNumber, EquipmentIndex effectedEquipmentIndex, CharacterObject transferCharacter, bool isCivilianEquipment) | |
Properties | |
CharacterObject | TransferCharacter [get] |
bool | IsCivilianEquipment [get] |
Equipment | TransferEquipment [get] |
InventoryLogic.InventorySide | ResultSide [get] |
ItemRosterElement | EffectedItemRosterElement [get] |
int | EffectedNumber [get] |
int | FinalNumber [get] |
EquipmentIndex | EffectedEquipmentIndex [get] |
TaleWorlds.CampaignSystem.Inventory.TransferCommandResult.TransferCommandResult | ( | ) |
TaleWorlds.CampaignSystem.Inventory.TransferCommandResult.TransferCommandResult | ( | InventoryLogic::InventorySide | resultSide, |
ItemRosterElement | effectedItemRosterElement, | ||
int | effectedNumber, | ||
int | finalNumber, | ||
EquipmentIndex | effectedEquipmentIndex, | ||
CharacterObject | transferCharacter, | ||
bool | isCivilianEquipment | ||
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