M&B: Bannerlord 1.1.0
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TaleWorlds.CampaignSystem.TournamentGames.TournamentRound Class Reference

Public Member Functions

 TournamentRound (int participantCount, int numberOfMatches, int numberOfTeamsPerMatch, int numberOfWinnerParticipants, TournamentGame.QualificationMode qualificationMode)
 
void OnMatchEnded ()
 
void EndMatch ()
 
void AddParticipant (TournamentParticipant participant, bool firstTime=false)
 

Properties

TournamentMatch[] Matches [get]
 
int CurrentMatchIndex [get]
 
TournamentMatch CurrentMatch [get]
 

Constructor & Destructor Documentation

◆ TournamentRound()

TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.TournamentRound ( int  participantCount,
int  numberOfMatches,
int  numberOfTeamsPerMatch,
int  numberOfWinnerParticipants,
TournamentGame::QualificationMode  qualificationMode 
)

Member Function Documentation

◆ OnMatchEnded()

void TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.OnMatchEnded ( )

◆ EndMatch()

void TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.EndMatch ( )

◆ AddParticipant()

void TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.AddParticipant ( TournamentParticipant  participant,
bool  firstTime = false 
)

Property Documentation

◆ Matches

TournamentMatch [] TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.Matches
get

◆ CurrentMatchIndex

int TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.CurrentMatchIndex
get

◆ CurrentMatch

TournamentMatch TaleWorlds.CampaignSystem.TournamentGames.TournamentRound.CurrentMatch
get