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delegate void | OnItemRefreshedDelegate (bool isItemVisible) |
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| CraftingVM (Crafting crafting, Action onClose, Action resetCamera, Action onWeaponCrafted, Func< WeaponComponentData, ItemObject.ItemUsageSetFlags > getItemUsageSetFlags) |
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override void | RefreshValues () |
| Used for updating localized texts.
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override void | OnFinalize () |
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void | OnCraftingLogicRefreshed (Crafting newCraftingLogic) |
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void | UpdateCraftingHero (CraftingAvailableHeroItemVM newHero) |
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void | ExecuteConfirm () |
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void | ExecuteCancel () |
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void | ExecuteMainAction () |
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void | ExecuteResetCamera () |
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void | SetConfirmInputKey (HotKey hotKey) |
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void | SetExitInputKey (HotKey hotKey) |
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void | SetPreviousTabInputKey (HotKey hotKey) |
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void | SetNextTabInputKey (HotKey hotKey) |
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void | ExecuteSwitchToCrafting () |
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void | ExecuteSwitchToSmelting () |
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void | ExecuteSwitchToRefinement () |
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void | SetCurrentDesignManually (CraftingTemplate craftingTemplate,(CraftingPiece, int)[] pieces) |
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void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
| Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
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void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
| Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
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void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetViewModelAtPath (BindingPath path) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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object | GetPropertyValue (string name) |
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Type | GetPropertyType (string name) |
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void | SetPropertyValue (string name, object value) |
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virtual void | OnFinalize () |
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void | ExecuteCommand (string commandName, object[] parameters) |
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virtual void | RefreshValues () |
| Used for updating localized texts.
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object | GetViewModelAtPath (BindingPath path) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetPropertyValue (string name) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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void | SetPropertyValue (string name, object value) |
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void | ExecuteCommand (string commandName, object[] parameters) |
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InputKeyItemVM | ConfirmInputKey [get, set] |
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InputKeyItemVM | ExitInputKey [get, set] |
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InputKeyItemVM | PreviousTabInputKey [get, set] |
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InputKeyItemVM | NextTabInputKey [get, set] |
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bool | CanSwitchTabs [get, set] |
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bool | IsCharacterSelectionActive [get, set] |
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MBBindingList< CraftingResourceItemVM > | PlayerCurrentMaterials [get, set] |
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MBBindingList< CraftingAvailableHeroItemVM > | AvailableCharactersForSmithing [get, set] |
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CraftingAvailableHeroItemVM | CurrentCraftingHero [get, set] |
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string | CurrentCategoryText [get, set] |
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string | CraftingText [get, set] |
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string | SmeltingText [get, set] |
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string | RefinementText [get, set] |
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string | MainActionText [get, set] |
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bool | IsMainActionEnabled [get, set] |
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int | ItemValue [get, set] |
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HintViewModel | CraftingHint [get, set] |
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HintViewModel | RefiningHint [get, set] |
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HintViewModel | SmeltingHint [get, set] |
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HintViewModel | ResetCameraHint [get, set] |
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BasicTooltipViewModel | MainActionHint [get, set] |
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string | DoneLbl [get, set] |
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string | CancelLbl [get, set] |
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SmeltingVM | Smelting [get, set] |
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WeaponDesignVM | WeaponDesign [get, set] |
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RefinementVM | Refinement [get, set] |
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bool | IsInCraftingMode [get, set] |
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bool | IsInSmeltingMode [get, set] |
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bool | IsInRefinementMode [get, set] |
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bool | IsSmeltingItemSelected [get, set] |
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bool | IsRefinementItemSelected [get, set] |
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string | SelectItemToSmeltText [get, set] |
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string | SelectItemToRefineText [get, set] |
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ElementNotificationVM | TutorialNotification [get, set] |
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PropertyChangedEventHandler | PropertyChanged |
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PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
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PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
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PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
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PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
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PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
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PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
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PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
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PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
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