M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Library.ViewModel.
Inherited by TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel, and TaleWorlds.Core.ViewModelCollection.CharacterWithActionViewModel.
Public Types | |
enum | StanceTypes { None = 0 , EmphasizeFace , SideView , CelebrateVictory , OnMount } |
Public Member Functions | |
CharacterViewModel () | |
CharacterViewModel (StanceTypes stance=StanceTypes.None) | |
void | SetEquipment (EquipmentIndex index, EquipmentElement item) |
virtual void | SetEquipment (Equipment equipment) |
void | FillFrom (BasicCharacterObject character, int seed=-1) |
Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead. | |
void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead. | |
void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetViewModelAtPath (BindingPath path) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
object | GetPropertyValue (string name) |
Type | GetPropertyType (string name) |
void | SetPropertyValue (string name, object value) |
virtual void | OnFinalize () |
void | ExecuteCommand (string commandName, object[] parameters) |
virtual void | RefreshValues () |
Used for updating localized texts. | |
object | GetViewModelAtPath (BindingPath path) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetPropertyValue (string name) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
void | SetPropertyValue (string name, object value) |
void | ExecuteCommand (string commandName, object[] parameters) |
Protected Attributes | |
Equipment | _equipment |
string | _bannerCode |
Additional Inherited Members | |
Static Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
static void | CollectPropertiesAndMethods () |
Static Public Attributes inherited from TaleWorlds.Library.ViewModel | |
static bool | UIDebugMode |
Protected Member Functions inherited from TaleWorlds.Library.ViewModel | |
ViewModel () | |
bool | SetField< T > (ref T field, T value, string propertyName) |
Events inherited from TaleWorlds.Library.IViewModel | |
PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
TaleWorlds.Core.ViewModelCollection.CharacterViewModel.CharacterViewModel | ( | ) |
TaleWorlds.Core.ViewModelCollection.CharacterViewModel.CharacterViewModel | ( | StanceTypes | stance = StanceTypes::None | ) |
void TaleWorlds.Core.ViewModelCollection.CharacterViewModel.SetEquipment | ( | EquipmentIndex | index, |
EquipmentElement | item | ||
) |
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virtual |
Reimplemented in TaleWorlds.CampaignSystem.ViewModelCollection.HeroViewModel.
void TaleWorlds.Core.ViewModelCollection.CharacterViewModel.FillFrom | ( | BasicCharacterObject | character, |
int | seed = -1 |
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