Inherits TaleWorlds.Engine.View.
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void | BeginFrame () |
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void | EndFrame () |
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void | Clear () |
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void | CreateMeshFromDescription (float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionMeshDrawData meshDrawData) |
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void | CreateMeshFromDescription (Material material, TwoDimensionMeshDrawData meshDrawData) |
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bool | CreateTextMeshFromCache (Material material, TwoDimensionTextMeshDrawData meshDrawData) |
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void | CreateTextMeshFromDescription (float[] vertices, float[] uvs, uint[] indices, int indexCount, Material material, TwoDimensionTextMeshDrawData meshDrawData) |
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void | SetScale (Vec2 scale) |
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void | SetOffset (Vec2 offset) |
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void | SetRenderOrder (int value) |
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void | SetRenderOption (ViewRenderOptions optionEnum, bool value) |
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void | SetRenderTarget (Texture texture) |
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void | SetDepthTarget (Texture texture) |
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void | DontClearBackground () |
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void | SetClearColor (uint rgba) |
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void | SetEnable (bool value) |
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void | SetRenderOnDemand (bool value) |
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void | SetAutoDepthTargetCreation (bool value) |
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void | SetSaveFinalResultToDisk (bool value) |
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void | SetFileNameToSaveResult (string name) |
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void | SetFileTypeToSave (TextureSaveFormat format) |
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void | SetFilePathToSaveResult (string name) |
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enum | TextureSaveFormat {
TextureTypeUnknown
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TextureTypeBmp
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TextureTypeJpg
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TextureTypePng
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TextureTypeDds
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TextureTypeTif
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TextureTypePsd
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TextureTypeRaw
} |
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enum | PostfxConfig : uint {
pfx_config_bloom = 0x00000001
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pfx_config_sunshafts = 0x00000002
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pfx_config_motionblur = 0x00000004
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pfx_config_dof = 0x00000008
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pfx_config_tsao = 0x00000010
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pfx_config_fxaa = 0x00000040
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pfx_config_smaa = 0x00000080
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pfx_config_temporal_smaa = 0x00000100
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pfx_config_temporal_resolve = 0x00000200
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pfx_config_temporal_filter = 0x00000400
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pfx_config_contour = 0x00000800
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pfx_config_ssr = 0x00001000
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pfx_config_sssss = 0x00002000
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pfx_config_streaks = 0x00004000
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pfx_config_lens_flares = 0x00008000
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pfx_config_chromatic_aberration = 0x00010000
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pfx_config_vignette = 0x00020000
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pfx_config_sharpen = 0x00040000
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pfx_config_grain = 0x00080000
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pfx_config_temporal_shadow = 0x00100000
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pfx_config_editor_scene = 0x00200000
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pfx_config_custom1 = 0x01000000
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pfx_config_custom2 = 0x02000000
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pfx_config_custom3 = 0x04000000
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pfx_config_custom4 = 0x08000000
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pfx_config_hexagon_vignette = 0x10000000
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pfx_config_screen_rt_injection = 0x20000000
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pfx_config_high_dof = 0x40000000
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pfx_lower_bound = pfx_config_bloom
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pfx_upper_bound = pfx_config_screen_rt_injection
} |
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enum | ViewRenderOptions : int {
ClearColor = 0
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ClearDepth
} |
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◆ CreateTwoDimension()
static TwoDimensionView TaleWorlds.Engine.TwoDimensionView.CreateTwoDimension |
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static |
◆ BeginFrame()
void TaleWorlds.Engine.TwoDimensionView.BeginFrame |
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◆ EndFrame()
void TaleWorlds.Engine.TwoDimensionView.EndFrame |
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◆ Clear()
void TaleWorlds.Engine.TwoDimensionView.Clear |
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◆ CreateMeshFromDescription() [1/2]
void TaleWorlds.Engine.TwoDimensionView.CreateMeshFromDescription |
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float[] |
vertices, |
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float[] |
uvs, |
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uint[] |
indices, |
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int |
indexCount, |
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Material |
material, |
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TwoDimensionMeshDrawData |
meshDrawData |
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) |
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◆ CreateMeshFromDescription() [2/2]
◆ CreateTextMeshFromCache()
◆ CreateTextMeshFromDescription()
void TaleWorlds.Engine.TwoDimensionView.CreateTextMeshFromDescription |
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float[] |
vertices, |
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float[] |
uvs, |
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uint[] |
indices, |
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int |
indexCount, |
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Material |
material, |
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TwoDimensionTextMeshDrawData |
meshDrawData |
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) |
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