M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory Class Reference

Inherits TaleWorlds.InputSystem.GameKeyContext.

Public Member Functions

 GenericPanelGameKeyCategory (string categoryId=CategoryId)
 
- Public Member Functions inherited from TaleWorlds.InputSystem.GameKeyContext
HotKey GetHotKey (string hotKeyId)
 
GameKey GetGameKey (int gameKeyId)
 
GameKey GetGameKey (string gameKeyId)
 
string GetHotKeyId (string hotKeyId)
 
string GetHotKeyId (int gameKeyId)
 

Static Public Attributes

const string CategoryId = "GenericPanelGameKeyCategory"
 
const string Exit = "Exit"
 
const string Confirm = "Confirm"
 
const string ResetChanges = "Reset"
 
const string ToggleEscapeMenu = "ToggleEscapeMenu"
 
const string SwitchToPreviousTab = "SwitchToPreviousTab"
 
const string SwitchToNextTab = "SwitchToNextTab"
 
const string GiveAll = "GiveAll"
 
const string TakeAll = "TakeAll"
 
const string Randomize = "Randomize"
 
const string Start = "Start"
 
const string Delete = "Delete"
 
const string SelectProfile = "SelectProfile"
 
const string Play = "Play"
 

Properties

static GenericPanelGameKeyCategory Current [get]
 
- Properties inherited from TaleWorlds.InputSystem.GameKeyContext
string GameKeyCategoryId [get]
 
GameKeyContextType Type [get]
 
MBReadOnlyList< GameKeyRegisteredGameKeys [get]
 
Dictionary< string, HotKey >.ValueCollection RegisteredHotKeys [get]
 
Dictionary< string, GameAxisKey >.ValueCollection RegisteredGameAxisKeys [get]
 

Additional Inherited Members

- Public Types inherited from TaleWorlds.InputSystem.GameKeyContext
enum  GameKeyContextType {
  Default ,
  AuxiliaryNotSerialized ,
  AuxiliarySerialized ,
  AuxiliarySerializedAndShownInOptions
}
 
- Protected Member Functions inherited from TaleWorlds.InputSystem.GameKeyContext
 GameKeyContext (string id, int gameKeysCount, GameKeyContextType type=GameKeyContextType.Default)
 

Constructor & Destructor Documentation

◆ GenericPanelGameKeyCategory()

TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.GenericPanelGameKeyCategory ( string  categoryId = CategoryId)

Member Data Documentation

◆ CategoryId

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.CategoryId = "GenericPanelGameKeyCategory"
static

◆ Exit

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Exit = "Exit"
static

◆ Confirm

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Confirm = "Confirm"
static

◆ ResetChanges

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.ResetChanges = "Reset"
static

◆ ToggleEscapeMenu

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.ToggleEscapeMenu = "ToggleEscapeMenu"
static

◆ SwitchToPreviousTab

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.SwitchToPreviousTab = "SwitchToPreviousTab"
static

◆ SwitchToNextTab

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.SwitchToNextTab = "SwitchToNextTab"
static

◆ GiveAll

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.GiveAll = "GiveAll"
static

◆ TakeAll

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.TakeAll = "TakeAll"
static

◆ Randomize

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Randomize = "Randomize"
static

◆ Start

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Start = "Start"
static

◆ Delete

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Delete = "Delete"
static

◆ SelectProfile

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.SelectProfile = "SelectProfile"
static

◆ Play

const string TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Play = "Play"
static

Property Documentation

◆ Current

GenericPanelGameKeyCategory TaleWorlds.MountAndBlade.GenericPanelGameKeyCategory.Current
staticget