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MatrixFrame[] | GetSpawnPointFrames () |
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void | RemoveWithAllChildren () |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
override TickRequirement | GetTickRequirement () |
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void | SetLocalPositionSmoothStep (ref Vec3 targetPosition) |
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virtual void | SetVisibleSynched (bool value, bool forceChildrenVisible=false) |
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virtual void | SetPhysicsStateSynched (bool value, bool setChildren=true) |
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virtual void | SetDisabledSynched () |
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void | SetFrameSynched (ref MatrixFrame frame, bool isClient=false) |
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void | SetGlobalFrameSynched (ref MatrixFrame frame, bool isClient=false) |
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void | SetFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
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void | SetGlobalFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
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void | SetAnimationAtChannelSynched (string animationName, int channelNo, float animationSpeed=1.0f) |
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void | SetAnimationAtChannelSynched (int animationIndex, int channelNo, float animationSpeed=1.0f) |
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void | SetAnimationChannelParameterSynched (int channelNo, float parameter) |
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void | PauseSkeletonAnimationSynched () |
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void | ResumeSkeletonAnimationSynched () |
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void | BurstParticlesSynched (bool doChildren=true) |
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void | ApplyImpulseSynched (Vec3 localPosition, Vec3 impulse) |
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void | AddBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
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void | RemoveBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
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void | SetTeamColors (uint color, uint color2) |
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virtual void | SetTeamColorsSynched (uint color, uint color2) |
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virtual bool | ReadFromNetwork () |
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virtual void | WriteToNetwork () |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
| MissionObject () |
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virtual void | SetAbilityOfFaces (bool enabled) |
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override int | GetHashCode () |
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virtual void | AfterMissionStart () |
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void | SetDisabled (bool isParentObject=false) |
| Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics.
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void | SetDisabledAndMakeInvisible (bool isParentObject=false) |
| Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off.
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virtual void | OnEndMission () |
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virtual void | AddStuckMissile (GameEntity missileEntity) |
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void | SetScriptComponentToTick (TickRequirement value) |
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void | SetScriptComponentToTickMT (TickRequirement value) |
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virtual TickRequirement | GetTickRequirement () |
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Public Types inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
enum | SynchFlags : uint {
SynchNone = 0x00000000
,
SynchTransform = 0x00000001
,
SynchAnimation = 0x00000002
,
SynchBodyFlags = 0x00000004
,
SyncColors = 0x00000008
,
SynchAll = 0xffffffff
} |
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enum | TickRequirement : uint {
None = 0x00000000
,
TickOccasionally = 0x00000001
,
Tick = 0x00000002
,
TickParallel = 0x00000004
,
TickParallel2 = 0x00000008
} |
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Protected Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
virtual void | AttachDynamicNavmeshToEntity () |
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virtual GameEntity | GetEntityToAttachNavMeshFaces () |
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override void | OnRemoved (int removeReason) |
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void | InvalidateWeakPointersIfValid () |
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| ScriptComponentBehavior () |
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virtual void | OnRemoved (int removeReason) |
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Protected Attributes inherited from TaleWorlds.MountAndBlade.MissionObject |
string | NavMeshPrefabName = "" |
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int | DynamicNavmeshIdStart = 0 |
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Static Protected Attributes inherited from TaleWorlds.MountAndBlade.MissionObject |
const int | InsideNavMeshIdLocal = 1 |
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const int | EnterNavMeshIdLocal = 2 |
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const int | ExitNavMeshIdLocal = 3 |
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const int | BlockerNavMeshIdLocal = 4 |
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const int | ExtraNavMesh1IdLocal = 5 |
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const int | ExtraNavMesh2IdLocal = 6 |
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const int | ExtraNavMesh3IdLocal = 7 |
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Properties inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
uint | Color [get] |
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uint | Color2 [get] |
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bool | SynchronizeCompleted [get] |
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Properties inherited from TaleWorlds.MountAndBlade.MissionObject |
MissionObjectId | Id [get, set] |
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bool | IsDisabled [get] |
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bool | CreatedAtRuntime [get] |
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GameEntity | GameEntity [get] |
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ManagedScriptComponent | ScriptComponent [get] |
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ManagedScriptHolder | ManagedScriptHolder [get] |
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Scene | Scene [get] |
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