M&B: Bannerlord 1.1.0
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TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 MPLobbyBadgeSelectionPopupVM (Action onBadgeNotificationRead, Action onBadgeSelectionUpdated, Action< MPLobbyAchievementBadgeGroupVM > onBadgeProgressInfoRequested)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void RefreshPlayerData (PlayerData playerData)
 
void RefreshKeyBindings (HotKey inspectProgressKey)
 
async void UpdateBadges (bool shouldClear=false)
 
void UpdateBadgeSelection ()
 
void OnNotificationReceived (LobbyNotification notification)
 
void OnBadgeInspected (MPLobbyBadgeItemVM badge)
 
void Open ()
 
void ExecuteClosePopup ()
 
override void OnFinalize ()
 
void SetCancelInputKey (HotKey hotKey)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

List< LobbyNotification > ActiveNotifications [get]
 
InputKeyItemVM CancelInputKey [get, set]
 
bool IsEnabled [get, set]
 
bool HasNotifications [get, set]
 
string CloseText [get, set]
 
string BadgesText [get, set]
 
string SpecialBadgesText [get, set]
 
string AchievementBadgesText [get, set]
 
MBBindingList< MPLobbyBadgeItemVMBadges [get, set]
 
MBBindingList< MPLobbyAchievementBadgeGroupVMAchivementBadgeGroups [get, set]
 
MPLobbyBadgeItemVM InspectedBadge [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ MPLobbyBadgeSelectionPopupVM()

TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.MPLobbyBadgeSelectionPopupVM ( Action  onBadgeNotificationRead,
Action  onBadgeSelectionUpdated,
Action< MPLobbyAchievementBadgeGroupVM onBadgeProgressInfoRequested 
)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ RefreshPlayerData()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.RefreshPlayerData ( PlayerData  playerData)

◆ RefreshKeyBindings()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.RefreshKeyBindings ( HotKey  inspectProgressKey)

◆ UpdateBadges()

async void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.UpdateBadges ( bool  shouldClear = false)

◆ UpdateBadgeSelection()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.UpdateBadgeSelection ( )

◆ OnNotificationReceived()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.OnNotificationReceived ( LobbyNotification  notification)

◆ OnBadgeInspected()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.OnBadgeInspected ( MPLobbyBadgeItemVM  badge)

◆ Open()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.Open ( )

◆ ExecuteClosePopup()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.ExecuteClosePopup ( )

◆ OnFinalize()

override void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SetCancelInputKey()

void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.SetCancelInputKey ( HotKey  hotKey)

Property Documentation

◆ ActiveNotifications

List<LobbyNotification> TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.ActiveNotifications
get

◆ CancelInputKey

InputKeyItemVM TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.CancelInputKey
getset

◆ IsEnabled

bool TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.IsEnabled
getset

◆ HasNotifications

bool TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.HasNotifications
getset

◆ CloseText

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.CloseText
getset

◆ BadgesText

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.BadgesText
getset

◆ SpecialBadgesText

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.SpecialBadgesText
getset

◆ AchievementBadgesText

string TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.AchievementBadgesText
getset

◆ Badges

MBBindingList<MPLobbyBadgeItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.Badges
getset

◆ AchivementBadgeGroups

MBBindingList<MPLobbyAchievementBadgeGroupVM> TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.AchivementBadgeGroups
getset

◆ InspectedBadge

MPLobbyBadgeItemVM TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.InspectedBadge
getset