M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherits TaleWorlds.Library.ViewModel.
Public Member Functions | |
MPLobbyBadgeSelectionPopupVM (Action onBadgeNotificationRead, Action onBadgeSelectionUpdated, Action< MPLobbyAchievementBadgeGroupVM > onBadgeProgressInfoRequested) | |
override void | RefreshValues () |
Used for updating localized texts. | |
void | RefreshPlayerData (PlayerData playerData) |
void | RefreshKeyBindings (HotKey inspectProgressKey) |
async void | UpdateBadges (bool shouldClear=false) |
void | UpdateBadgeSelection () |
void | OnNotificationReceived (LobbyNotification notification) |
void | OnBadgeInspected (MPLobbyBadgeItemVM badge) |
void | Open () |
void | ExecuteClosePopup () |
override void | OnFinalize () |
void | SetCancelInputKey (HotKey hotKey) |
Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead. | |
void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead. | |
void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetViewModelAtPath (BindingPath path) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
object | GetPropertyValue (string name) |
Type | GetPropertyType (string name) |
void | SetPropertyValue (string name, object value) |
virtual void | OnFinalize () |
void | ExecuteCommand (string commandName, object[] parameters) |
virtual void | RefreshValues () |
Used for updating localized texts. | |
object | GetViewModelAtPath (BindingPath path) |
object | GetViewModelAtPath (BindingPath path, bool isList) |
object | GetPropertyValue (string name) |
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
void | SetPropertyValue (string name, object value) |
void | ExecuteCommand (string commandName, object[] parameters) |
Additional Inherited Members | |
Static Public Member Functions inherited from TaleWorlds.Library.ViewModel | |
static void | CollectPropertiesAndMethods () |
Static Public Attributes inherited from TaleWorlds.Library.ViewModel | |
static bool | UIDebugMode |
Protected Member Functions inherited from TaleWorlds.Library.ViewModel | |
ViewModel () | |
bool | SetField< T > (ref T field, T value, string propertyName) |
Events inherited from TaleWorlds.Library.IViewModel | |
PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.MPLobbyBadgeSelectionPopupVM | ( | Action | onBadgeNotificationRead, |
Action | onBadgeSelectionUpdated, | ||
Action< MPLobbyAchievementBadgeGroupVM > | onBadgeProgressInfoRequested | ||
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virtual |
Reimplemented from TaleWorlds.Library.ViewModel.
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.RefreshPlayerData | ( | PlayerData | playerData | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.RefreshKeyBindings | ( | HotKey | inspectProgressKey | ) |
async void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.UpdateBadges | ( | bool | shouldClear = false | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.UpdateBadgeSelection | ( | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.OnNotificationReceived | ( | LobbyNotification | notification | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.OnBadgeInspected | ( | MPLobbyBadgeItemVM | badge | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.Open | ( | ) |
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.ExecuteClosePopup | ( | ) |
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virtual |
Reimplemented from TaleWorlds.Library.ViewModel.
void TaleWorlds.MountAndBlade.ViewModelCollection.Multiplayer.Lobby.Profile.MPLobbyBadgeSelectionPopupVM.SetCancelInputKey | ( | HotKey | hotKey | ) |
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