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| OrderOfBattleFormationItemVM (Camera missionCamera) |
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override void | RefreshValues () |
| Used for updating localized texts.
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void | Tick () |
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void | RefreshFormation (Formation formation, DeploymentFormationClass overriddenClass=DeploymentFormationClass.Unset, bool mustExist=false) |
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void | RefreshMarkerWorldPosition () |
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void | OnSizeChanged () |
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DeploymentFormationClass | GetOrderOfBattleClass () |
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void | UpdateAdjustable () |
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bool | HasFilter (FormationFilterType filter) |
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bool | HasClasses (FormationClass[] formationClasses) |
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void | UnassignCommander () |
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void | ExecuteAcceptCommander () |
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void | ExecuteAcceptHeroTroops () |
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void | OnHeroSelectionUpdated (int selectedHeroCount, bool hasOwnHeroTroopInSelection) |
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void | AddHeroTroop (OrderOfBattleHeroItemVM heroItem) |
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void | RemoveHeroTroop (OrderOfBattleHeroItemVM heroItem) |
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void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
| Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
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void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
| Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
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void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
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void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetViewModelAtPath (BindingPath path) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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object | GetPropertyValue (string name) |
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Type | GetPropertyType (string name) |
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void | SetPropertyValue (string name, object value) |
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virtual void | OnFinalize () |
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void | ExecuteCommand (string commandName, object[] parameters) |
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virtual void | RefreshValues () |
| Used for updating localized texts.
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object | GetViewModelAtPath (BindingPath path) |
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object | GetViewModelAtPath (BindingPath path, bool isList) |
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object | GetPropertyValue (string name) |
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object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
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void | SetPropertyValue (string name, object value) |
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void | ExecuteCommand (string commandName, object[] parameters) |
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Formation | Formation [get] |
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bool | IsSelected [get, set] |
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bool | HasFormation [get, set] |
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bool | HasCommander [get, set] |
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bool | HasHeroTroops [get, set] |
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bool | IsControlledByPlayer [get, set] |
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bool | IsSelectable [get, set] |
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bool | IsFiltered [get, set] |
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bool | IsAdjustable [get, set] |
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bool | IsMarkerShown [get, set] |
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bool | IsBeingFocused [get, set] |
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bool | IsAcceptingCommander [get, set] |
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bool | IsAcceptingHeroTroops [get, set] |
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bool | IsHeroTroopsOverflowing [get, set] |
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string | TitleText [get, set] |
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string | FormationIsEmptyText [get, set] |
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string | OverflowHeroTroopCountText [get, set] |
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int | TroopCount [get, set] |
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int | OrderOfBattleFormationClassInt [get, set] |
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int | WSign [get, set] |
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Vec2 | ScreenPosition [get, set] |
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OrderOfBattleHeroItemVM | Commander [get, set] |
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MBBindingList< OrderOfBattleHeroItemVM > | HeroTroops [get, set] |
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MBBindingList< OrderOfBattleFormationClassVM > | Classes [get, set] |
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SelectorVM< OrderOfBattleFormationClassSelectorItemVM > | FormationClassSelector [get, set] |
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MBBindingList< OrderOfBattleFormationFilterSelectorItemVM > | FilterItems [get, set] |
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MBBindingList< OrderOfBattleFormationFilterSelectorItemVM > | ActiveFilterItems [get, set] |
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BasicTooltipViewModel | Tooltip [get, set] |
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HintViewModel | CantAdjustHint [get, set] |
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HintViewModel | CommanderSlotHint [get, set] |
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HintViewModel | HeroTroopSlotHint [get, set] |
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HintViewModel | AssignCommanderHint [get, set] |
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HintViewModel | AssignHeroTroopHint [get, set] |
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bool | IsCaptainSlotHighlightActive [get, set] |
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bool | IsTypeSelectionHighlightActive [get, set] |
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PropertyChangedEventHandler | PropertyChanged |
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PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
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PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
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PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
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PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
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PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
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PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
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PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
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PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
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