|
| OrderOfBattleVM () |
|
override void | RefreshValues () |
| Used for updating localized texts.
|
|
override void | OnFinalize () |
|
void | Tick () |
|
void | Initialize (Mission mission, Camera missionCamera, Action< int > selectFormationAtIndex, Action< int > deselectFormationAtIndex, Action clearFormationSelection, Action onAutoDeploy, Action onBeginMission, Dictionary< int, Agent > formationIndicesAndSergeants) |
|
void | OnAllFormationsAssignedSergeants (Dictionary< int, Agent > preAssignedCommanders) |
|
void | ExecuteAcceptHeroes () |
|
void | ExecuteSelectAllHeroes () |
|
void | ExecuteClearHeroSelection () |
|
void | OnDeploymentFinalized (bool playerDeployed) |
|
void | SelectFormationItemAtIndex (int index) |
|
void | FocusFormationItemAtIndex (int index) |
|
void | DeselectAllFormations () |
|
void | OnUnitDeployed () |
|
bool | OnEscape () |
|
void | ExecuteAutoDeploy () |
|
void | ExecuteBeginMission () |
|
void | OnPropertyChanged ([CallerMemberName] string propertyName=null) |
| Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
|
|
void | OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null) |
| Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
|
|
void | OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null) |
|
void | OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null) |
|
void | OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null) |
|
void | OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null) |
|
void | OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null) |
|
void | OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null) |
|
void | OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null) |
|
object | GetViewModelAtPath (BindingPath path, bool isList) |
|
object | GetViewModelAtPath (BindingPath path) |
|
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
|
object | GetPropertyValue (string name) |
|
Type | GetPropertyType (string name) |
|
void | SetPropertyValue (string name, object value) |
|
virtual void | OnFinalize () |
|
void | ExecuteCommand (string commandName, object[] parameters) |
|
virtual void | RefreshValues () |
| Used for updating localized texts.
|
|
object | GetViewModelAtPath (BindingPath path) |
|
object | GetViewModelAtPath (BindingPath path, bool isList) |
|
object | GetPropertyValue (string name) |
|
object | GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder) |
|
void | SetPropertyValue (string name, object value) |
|
void | ExecuteCommand (string commandName, object[] parameters) |
|
|
bool | IsOrderPreconfigured [get, protected set] |
|
List<(int, List< int >)> | CurrentConfiguration [get] |
|
int | TotalFormationCount [get] |
|
bool | IsEnabled [get, set] |
|
bool | IsPlayerGeneral [get, set] |
|
bool | IsPoolAcceptingCommander [get, set] |
|
bool | IsPoolAcceptingHeroTroops [get, set] |
|
bool | CanStartMission [get, set] |
|
string | BeginMissionText [get, set] |
|
bool | AreCameraControlsEnabled [get, set] |
|
string | AutoDeployText [get, set] |
|
MBBindingList< OrderOfBattleFormationItemVM > | FormationsFirstHalf [get, set] |
|
bool | HasSelectedHeroes [get, set] |
|
MBBindingList< OrderOfBattleFormationItemVM > | FormationsSecondHalf [get, set] |
|
MBBindingList< OrderOfBattleHeroItemVM > | UnassignedHeroes [get, set] |
|
int | SelectedHeroCount [get, set] |
|
HintViewModel | ClearSelectionHint [get, set] |
|
HintViewModel | SelectAllHint [get, set] |
|
HintViewModel | MissingFormationsHint [get, set] |
|
OrderOfBattleHeroItemVM | LastSelectedHeroItem [get, set] |
|
PropertyChangedEventHandler | PropertyChanged |
|
PropertyChangedWithValueEventHandler | PropertyChangedWithValue |
|
PropertyChangedWithBoolValueEventHandler | PropertyChangedWithBoolValue |
|
PropertyChangedWithIntValueEventHandler | PropertyChangedWithIntValue |
|
PropertyChangedWithFloatValueEventHandler | PropertyChangedWithFloatValue |
|
PropertyChangedWithUIntValueEventHandler | PropertyChangedWithUIntValue |
|
PropertyChangedWithColorValueEventHandler | PropertyChangedWithColorValue |
|
PropertyChangedWithDoubleValueEventHandler | PropertyChangedWithDoubleValue |
|
PropertyChangedWithVec2ValueEventHandler | PropertyChangedWithVec2Value |
|