Contains all sprites in every spritesheet with their categories and nine-grid data.
◆ SpriteData()
| TaleWorlds.TwoDimension.SpriteData.SpriteData |
( |
string |
name | ) |
|
◆ GetSprite()
| Sprite TaleWorlds.TwoDimension.SpriteData.GetSprite |
( |
string |
name | ) |
|
◆ SpriteExists()
| bool TaleWorlds.TwoDimension.SpriteData.SpriteExists |
( |
string |
spriteName | ) |
|
◆ Load()
| void TaleWorlds.TwoDimension.SpriteData.Load |
( |
ResourceDepot |
resourceDepot | ) |
|
◆ SpritePartNames
| Dictionary<string, SpritePart> TaleWorlds.TwoDimension.SpriteData.SpritePartNames |
|
get |
◆ SpriteNames
| Dictionary<string, Sprite> TaleWorlds.TwoDimension.SpriteData.SpriteNames |
|
get |
◆ SpriteCategories
| Dictionary<string, SpriteCategory> TaleWorlds.TwoDimension.SpriteData.SpriteCategories |
|
get |
◆ Name
| string TaleWorlds.TwoDimension.SpriteData.Name |
|
get |