M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Namespaces | |
namespace | BitmapFont |
Classes | |
struct | BitmapFontCharacter |
class | DrawObject2D |
class | EditableText |
class | Font |
interface | ILanguage |
interface | IText |
interface | ITexture |
interface | ITwoDimensionPlatform |
interface | ITwoDimensionResourceContext |
class | Material |
class | MaterialPool |
class | Mathf |
class | PrimitivePolygonMaterial |
struct | Quad |
struct | Rectangle |
class | RichText |
class | RichTextException |
class | RichTextLinkGroup |
class | RichTextParser |
class | RichTextPart |
struct | RichTextPartInfo |
class | RichTextTag |
class | RichTextTagParser |
struct | ScissorTestInfo |
class | SimpleMaterial |
class | Sprite |
class | SpriteCategory |
class | SpriteData |
Contains all sprites in every spritesheet with their categories and nine-grid data. More... | |
struct | SpriteDrawData |
class | SpriteGeneric |
class | SpriteNineRegion |
class | SpritePart |
class | StyleFontContainer |
class | Text |
class | TextMaterial |
class | TextParser |
class | TextToken |
class | Texture |
class | TwoDimensionContext |
class | TwoDimensionContextObject |
class | TwoDimensionDrawContext |
Enumerations | |
enum | RichTextPartType { Text , Sprite } |
enum | RichTextTagType { Open , Close , SelfClose , TextAfterError } |
enum | TextHorizontalAlignment { Left , Right , Center , Justify } |
enum | TextVerticalAlignment { Top , Center , Bottom } |
enum | MeshTopology { Triangles , Lines } |
enum | DrawObjectType { Mesh , Quad , NineGrid } |
enum | FontStyle { Normal } |