M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Classes | |
struct | SpriteCacheKey |
Public Member Functions | |
TwoDimensionDrawContext () | |
void | Reset () |
SimpleMaterial | CreateSimpleMaterial () |
TextMaterial | CreateTextMaterial () |
void | PushScissor (int x, int y, int width, int height) |
void | PopScissor () |
void | SetCircualMask (Vector2 position, float radius, float smoothingRadius) |
void | ClearCircualMask () |
void | DrawTo (TwoDimensionContext twoDimensionContext) |
void | DrawSprite (Sprite sprite, SimpleMaterial material, float x, float y, float scale, float width, float height, bool horizontalFlip, bool verticalFlip) |
void | Draw (float x, float y, Material material, DrawObject2D drawObject2D, float width, float height) |
void | Draw (Text text, TextMaterial material, float x, float y, float width, float height) |
Properties | |
bool | ScissorTestEnabled [get] |
bool | CircularMaskEnabled [get] |
Vector2 | CircularMaskCenter [get] |
float | CircularMaskRadius [get] |
float | CircularMaskSmoothingRadius [get] |
ScissorTestInfo | CurrentScissor [get] |
TaleWorlds.TwoDimension.TwoDimensionDrawContext.TwoDimensionDrawContext | ( | ) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.Reset | ( | ) |
SimpleMaterial TaleWorlds.TwoDimension.TwoDimensionDrawContext.CreateSimpleMaterial | ( | ) |
TextMaterial TaleWorlds.TwoDimension.TwoDimensionDrawContext.CreateTextMaterial | ( | ) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.PushScissor | ( | int | x, |
int | y, | ||
int | width, | ||
int | height | ||
) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.PopScissor | ( | ) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.SetCircualMask | ( | Vector2 | position, |
float | radius, | ||
float | smoothingRadius | ||
) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.ClearCircualMask | ( | ) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.DrawTo | ( | TwoDimensionContext | twoDimensionContext | ) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.DrawSprite | ( | Sprite | sprite, |
SimpleMaterial | material, | ||
float | x, | ||
float | y, | ||
float | scale, | ||
float | width, | ||
float | height, | ||
bool | horizontalFlip, | ||
bool | verticalFlip | ||
) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.Draw | ( | float | x, |
float | y, | ||
Material | material, | ||
DrawObject2D | drawObject2D, | ||
float | width, | ||
float | height | ||
) |
void TaleWorlds.TwoDimension.TwoDimensionDrawContext.Draw | ( | Text | text, |
TextMaterial | material, | ||
float | x, | ||
float | y, | ||
float | width, | ||
float | height | ||
) |
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