M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherited by SandBox.GauntletUI.GauntletInventoryScreen, and TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventoryVM.
Public Member Functions | |
void | FilterInventoryAtOpening (InventoryManager.InventoryCategoryType inventoryCategoryType) |
void | ExecuteLootingScript () |
void | ExecuteSellAllLoot () |
void | ExecuteBuyConsumableItem () |
void TaleWorlds.CampaignSystem.GameState.IInventoryStateHandler.FilterInventoryAtOpening | ( | InventoryManager.InventoryCategoryType | inventoryCategoryType | ) |
void TaleWorlds.CampaignSystem.GameState.IInventoryStateHandler.ExecuteLootingScript | ( | ) |
Implemented in SandBox.GauntletUI.GauntletInventoryScreen.
void TaleWorlds.CampaignSystem.GameState.IInventoryStateHandler.ExecuteSellAllLoot | ( | ) |
Implemented in SandBox.GauntletUI.GauntletInventoryScreen.
void TaleWorlds.CampaignSystem.GameState.IInventoryStateHandler.ExecuteBuyConsumableItem | ( | ) |
Implemented in SandBox.GauntletUI.GauntletInventoryScreen.