M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherited by SandBox.GauntletUI.Map.GauntletMapEventVisual.
Public Member Functions | |
void | Initialize (Vec2 position, int battleSizeValue, bool hasSound, bool isVisible) |
void | OnMapEventEnd () |
void | SetVisibility (bool isVisible) |
void TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual.Initialize | ( | Vec2 | position, |
int | battleSizeValue, | ||
bool | hasSound, | ||
bool | isVisible | ||
) |
Implemented in SandBox.GauntletUI.Map.GauntletMapEventVisual.
void TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual.OnMapEventEnd | ( | ) |
Implemented in SandBox.GauntletUI.Map.GauntletMapEventVisual.
void TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual.SetVisibility | ( | bool | isVisible | ) |
Implemented in SandBox.GauntletUI.Map.GauntletMapEventVisual.