M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual Interface Reference

Inherited by SandBox.GauntletUI.Map.GauntletMapEventVisual.

Public Member Functions

void Initialize (Vec2 position, int battleSizeValue, bool hasSound, bool isVisible)
 
void OnMapEventEnd ()
 
void SetVisibility (bool isVisible)
 

Member Function Documentation

◆ Initialize()

void TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual.Initialize ( Vec2  position,
int  battleSizeValue,
bool  hasSound,
bool  isVisible 
)

◆ OnMapEventEnd()

void TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual.OnMapEventEnd ( )

◆ SetVisibility()

void TaleWorlds.CampaignSystem.MapEvents.IMapEventVisual.SetVisibility ( bool  isVisible)