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M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Inherited by TaleWorlds.Library.HTMLDebugManager, and TaleWorlds.MountAndBlade.MBDebugManager.
Public Member Functions | |
| void | ShowWarning (string message) |
| void | Assert (bool condition, string message, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
| void | SilentAssert (bool condition, string message="", bool getDump=false, [CallerFilePath] string callerFile="", [CallerMemberName] string callerMethod="", [CallerLineNumber] int callerLine=0) |
| void | Print (string message, int logLevel=0, TaleWorlds.Library.Debug.DebugColor color=TaleWorlds.Library.Debug.DebugColor.White, UInt64 debugFilter=(UInt64) Debug.DebugSystemFilter.Mono) |
| void | PrintError (string error, string stackTrace, UInt64 debugFilter=(UInt64) Debug.DebugSystemFilter.Mono) |
| void | PrintWarning (string warning, UInt64 debugFilter=(UInt64) Debug.DebugSystemFilter.Mono) |
| void | ShowError (string message) |
| void | ShowMessageBox (string lpText, string lpCaption, uint uType) |
| void | DisplayDebugMessage (string message) |
| void | WatchVariable (string name, object value) |
| void | WriteDebugLineOnScreen (string message) |
| void | RenderDebugLine (Vec3 position, Vec3 direction, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
| void | RenderDebugSphere (Vec3 position, float radius, uint color=0xFFFFFFFF, bool depthCheck=false, float time=0.0f) |
| void | RenderDebugText3D (Vec3 position, string text, uint color=0xFFFFFFFF, int screenPosOffsetX=0, int screenPosOffsetY=0, float time=0.0f) |
| void | RenderDebugFrame (MatrixFrame frame, float lineLength, float time=0.0f) |
| void | RenderDebugText (float screenX, float screenY, string text, uint color=0xFFFFFFFF, float time=0.0f) |
| void | RenderDebugRectWithColor (float left, float bottom, float right, float top, uint color=0xFFFFFFFF) |
| Vec3 | GetDebugVector () |
| void | SetCrashReportCustomString (string customString) |
| void | SetCrashReportCustomStack (string customStack) |
| void | SetTestModeEnabled (bool testModeEnabled) |
| void | AbortGame () |
| void | DoDelayedexit (int returnCode) |
| void | ReportMemoryBookmark (string message) |
| void TaleWorlds.Library.IDebugManager.ShowWarning | ( | string | message | ) |
| void TaleWorlds.Library.IDebugManager.Assert | ( | bool | condition, |
| string | message, | ||
| [CallerFilePath] string | callerFile = "", |
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| [CallerMemberName] string | callerMethod = "", |
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| [CallerLineNumber] int | callerLine = 0 |
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| ) |
Implemented in TaleWorlds.Library.HTMLDebugManager.
| void TaleWorlds.Library.IDebugManager.SilentAssert | ( | bool | condition, |
| string | message = "", |
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| bool | getDump = false, |
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| [CallerFilePath] string | callerFile = "", |
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| [CallerMemberName] string | callerMethod = "", |
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| [CallerLineNumber] int | callerLine = 0 |
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| ) |
Implemented in TaleWorlds.Library.HTMLDebugManager.
| void TaleWorlds.Library.IDebugManager.Print | ( | string | message, |
| int | logLevel = 0, |
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| TaleWorlds.Library.Debug.DebugColor | color = TaleWorlds.Library.Debug.DebugColor.White, |
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| UInt64 | debugFilter = (UInt64) Debug.DebugSystemFilter.Mono |
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| ) |
| void TaleWorlds.Library.IDebugManager.PrintError | ( | string | error, |
| string | stackTrace, | ||
| UInt64 | debugFilter = (UInt64) Debug.DebugSystemFilter.Mono |
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| ) |
| void TaleWorlds.Library.IDebugManager.PrintWarning | ( | string | warning, |
| UInt64 | debugFilter = (UInt64) Debug.DebugSystemFilter.Mono |
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| ) |
| void TaleWorlds.Library.IDebugManager.ShowError | ( | string | message | ) |
| void TaleWorlds.Library.IDebugManager.ShowMessageBox | ( | string | lpText, |
| string | lpCaption, | ||
| uint | uType | ||
| ) |
| void TaleWorlds.Library.IDebugManager.DisplayDebugMessage | ( | string | message | ) |
| void TaleWorlds.Library.IDebugManager.WatchVariable | ( | string | name, |
| object | value | ||
| ) |
| void TaleWorlds.Library.IDebugManager.WriteDebugLineOnScreen | ( | string | message | ) |
| void TaleWorlds.Library.IDebugManager.RenderDebugLine | ( | Vec3 | position, |
| Vec3 | direction, | ||
| uint | color = 0xFFFFFFFF, |
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| bool | depthCheck = false, |
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| float | time = 0.0f |
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| ) |
| void TaleWorlds.Library.IDebugManager.RenderDebugSphere | ( | Vec3 | position, |
| float | radius, | ||
| uint | color = 0xFFFFFFFF, |
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| bool | depthCheck = false, |
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| float | time = 0.0f |
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| ) |
| void TaleWorlds.Library.IDebugManager.RenderDebugText3D | ( | Vec3 | position, |
| string | text, | ||
| uint | color = 0xFFFFFFFF, |
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| int | screenPosOffsetX = 0, |
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| int | screenPosOffsetY = 0, |
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| float | time = 0.0f |
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| ) |
| void TaleWorlds.Library.IDebugManager.RenderDebugFrame | ( | MatrixFrame | frame, |
| float | lineLength, | ||
| float | time = 0.0f |
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| ) |
| void TaleWorlds.Library.IDebugManager.RenderDebugText | ( | float | screenX, |
| float | screenY, | ||
| string | text, | ||
| uint | color = 0xFFFFFFFF, |
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| float | time = 0.0f |
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| ) |
| void TaleWorlds.Library.IDebugManager.RenderDebugRectWithColor | ( | float | left, |
| float | bottom, | ||
| float | right, | ||
| float | top, | ||
| uint | color = 0xFFFFFFFF |
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| ) |
| Vec3 TaleWorlds.Library.IDebugManager.GetDebugVector | ( | ) |
| void TaleWorlds.Library.IDebugManager.SetCrashReportCustomString | ( | string | customString | ) |
| void TaleWorlds.Library.IDebugManager.SetCrashReportCustomStack | ( | string | customStack | ) |
| void TaleWorlds.Library.IDebugManager.SetTestModeEnabled | ( | bool | testModeEnabled | ) |
| void TaleWorlds.Library.IDebugManager.AbortGame | ( | ) |
| void TaleWorlds.Library.IDebugManager.DoDelayedexit | ( | int | returnCode | ) |
| void TaleWorlds.Library.IDebugManager.ReportMemoryBookmark | ( | string | message | ) |