Never ever use default constructor of this structure, because ownerid needs to be initialized.
|
| | Blow (int ownerId) |
| | Never ever use default constructor of this structure, because ownerid needs to be initialized.
|
| |
| bool | IsBlowCrit (int maxHitPointsOfVictim) |
| |
| bool | IsBlowLow (int maxHitPointsOfVictim) |
| |
| bool | IsHeadShot () |
| |
◆ Blow()
| TaleWorlds.MountAndBlade.Blow.Blow |
( |
int |
ownerId | ) |
|
◆ IsBlowCrit()
| bool TaleWorlds.MountAndBlade.Blow.IsBlowCrit |
( |
int |
maxHitPointsOfVictim | ) |
|
◆ IsBlowLow()
| bool TaleWorlds.MountAndBlade.Blow.IsBlowLow |
( |
int |
maxHitPointsOfVictim | ) |
|
◆ IsHeadShot()
| bool TaleWorlds.MountAndBlade.Blow.IsHeadShot |
( |
| ) |
|
◆ WeaponRecord
◆ Position
| Vec3 TaleWorlds.MountAndBlade.Blow.Position |
◆ Direction
| Vec3 TaleWorlds.MountAndBlade.Blow.Direction |
◆ SwingDirection
| Vec3 TaleWorlds.MountAndBlade.Blow.SwingDirection |
◆ InflictedDamage
| int TaleWorlds.MountAndBlade.Blow.InflictedDamage |
◆ SelfInflictedDamage
| int TaleWorlds.MountAndBlade.Blow.SelfInflictedDamage |
◆ BaseMagnitude
| float TaleWorlds.MountAndBlade.Blow.BaseMagnitude |
◆ DefenderStunPeriod
| float TaleWorlds.MountAndBlade.Blow.DefenderStunPeriod |
◆ AttackerStunPeriod
| float TaleWorlds.MountAndBlade.Blow.AttackerStunPeriod |
◆ AbsorbedByArmor
| float TaleWorlds.MountAndBlade.Blow.AbsorbedByArmor |
◆ MovementSpeedDamageModifier
| float TaleWorlds.MountAndBlade.Blow.MovementSpeedDamageModifier |
◆ StrikeType
| StrikeType TaleWorlds.MountAndBlade.Blow.StrikeType |
◆ AttackType
◆ BlowFlag
| BlowFlags TaleWorlds.MountAndBlade.Blow.BlowFlag |
◆ OwnerId
| int TaleWorlds.MountAndBlade.Blow.OwnerId |
◆ BoneIndex
| sbyte TaleWorlds.MountAndBlade.Blow.BoneIndex |
◆ VictimBodyPart
◆ DamageType
◆ NoIgnore
| bool TaleWorlds.MountAndBlade.Blow.NoIgnore |
◆ DamageCalculated
| bool TaleWorlds.MountAndBlade.Blow.DamageCalculated |
◆ IsFallDamage
| bool TaleWorlds.MountAndBlade.Blow.IsFallDamage |
◆ DamagedPercentage
| float TaleWorlds.MountAndBlade.Blow.DamagedPercentage |
◆ IsMissile
| bool TaleWorlds.MountAndBlade.Blow.IsMissile |
|
get |