Inherits TaleWorlds.Library.IWriter.
◆ BinaryWriter() [1/2]
TaleWorlds.Library.BinaryWriter.BinaryWriter |
( |
| ) |
|
◆ BinaryWriter() [2/2]
TaleWorlds.Library.BinaryWriter.BinaryWriter |
( |
int | capacity | ) |
|
◆ Clear()
void TaleWorlds.Library.BinaryWriter.Clear |
( |
| ) |
|
◆ EnsureLength()
void TaleWorlds.Library.BinaryWriter.EnsureLength |
( |
int | added | ) |
|
◆ WriteSerializableObject()
void TaleWorlds.Library.BinaryWriter.WriteSerializableObject |
( |
ISerializableObject | serializableObject | ) |
|
◆ WriteByte()
void TaleWorlds.Library.BinaryWriter.WriteByte |
( |
byte | value | ) |
|
◆ WriteBytes()
void TaleWorlds.Library.BinaryWriter.WriteBytes |
( |
byte[] | bytes | ) |
|
◆ Write3ByteInt()
void TaleWorlds.Library.BinaryWriter.Write3ByteInt |
( |
int | value | ) |
|
◆ WriteInt()
void TaleWorlds.Library.BinaryWriter.WriteInt |
( |
int | value | ) |
|
◆ WriteShort()
void TaleWorlds.Library.BinaryWriter.WriteShort |
( |
short | value | ) |
|
◆ WriteString()
void TaleWorlds.Library.BinaryWriter.WriteString |
( |
string | value | ) |
|
◆ WriteFloats()
void TaleWorlds.Library.BinaryWriter.WriteFloats |
( |
float[] | value, |
|
|
int | count ) |
◆ WriteShorts()
void TaleWorlds.Library.BinaryWriter.WriteShorts |
( |
short[] | value, |
|
|
int | count ) |
◆ WriteColor()
void TaleWorlds.Library.BinaryWriter.WriteColor |
( |
Color | value | ) |
|
◆ WriteBool()
void TaleWorlds.Library.BinaryWriter.WriteBool |
( |
bool | value | ) |
|
◆ WriteFloat()
void TaleWorlds.Library.BinaryWriter.WriteFloat |
( |
float | value | ) |
|
◆ WriteUInt()
void TaleWorlds.Library.BinaryWriter.WriteUInt |
( |
uint | value | ) |
|
◆ WriteULong()
void TaleWorlds.Library.BinaryWriter.WriteULong |
( |
ulong | value | ) |
|
◆ WriteLong()
void TaleWorlds.Library.BinaryWriter.WriteLong |
( |
long | value | ) |
|
◆ WriteVec2()
void TaleWorlds.Library.BinaryWriter.WriteVec2 |
( |
Vec2 | vec2 | ) |
|
◆ WriteVec3()
void TaleWorlds.Library.BinaryWriter.WriteVec3 |
( |
Vec3 | vec3 | ) |
|
◆ WriteVec3Int()
void TaleWorlds.Library.BinaryWriter.WriteVec3Int |
( |
Vec3i | vec3 | ) |
|
◆ WriteSByte()
void TaleWorlds.Library.BinaryWriter.WriteSByte |
( |
sbyte | value | ) |
|
◆ WriteUShort()
void TaleWorlds.Library.BinaryWriter.WriteUShort |
( |
ushort | value | ) |
|
◆ WriteDouble()
void TaleWorlds.Library.BinaryWriter.WriteDouble |
( |
double | value | ) |
|
◆ AppendData()
void TaleWorlds.Library.BinaryWriter.AppendData |
( |
BinaryWriter | writer | ) |
|
◆ Data
byte [] TaleWorlds.Library.BinaryWriter.Data |
|
get |
◆ Length
int TaleWorlds.Library.BinaryWriter.Length |
|
get |