M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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SandBox.ViewModelCollection.BoardGame.BoardGameVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 BoardGameVM ()
 
override void RefreshValues ()
 Used for updating localized texts.
 
void Activate ()
 
void DiceRoll (int roll)
 
void SwitchTurns ()
 
void ExecuteRoll ()
 
void ExecuteForfeit ()
 
override void OnFinalize ()
 
void SetRollDiceKey (HotKey key)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

BoardGameInstructionsVM Instructions [get, set]
 
bool CanRoll [get, set]
 
bool IsPlayersTurn [get, set]
 
bool IsGameUsingDice [get, set]
 
string DiceResult [get, set]
 
string RollDiceText [get, set]
 
string TurnOwnerText [get, set]
 
string BoardGameType [get, set]
 
string CloseText [get, set]
 
string ForfeitText [get, set]
 
InputKeyItemVM RollDiceKey [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ BoardGameVM()

SandBox.ViewModelCollection.BoardGame.BoardGameVM.BoardGameVM ( )

Member Function Documentation

◆ RefreshValues()

override void SandBox.ViewModelCollection.BoardGame.BoardGameVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ Activate()

void SandBox.ViewModelCollection.BoardGame.BoardGameVM.Activate ( )

◆ DiceRoll()

void SandBox.ViewModelCollection.BoardGame.BoardGameVM.DiceRoll ( int  roll)

◆ SwitchTurns()

void SandBox.ViewModelCollection.BoardGame.BoardGameVM.SwitchTurns ( )

◆ ExecuteRoll()

void SandBox.ViewModelCollection.BoardGame.BoardGameVM.ExecuteRoll ( )

◆ ExecuteForfeit()

void SandBox.ViewModelCollection.BoardGame.BoardGameVM.ExecuteForfeit ( )

◆ OnFinalize()

override void SandBox.ViewModelCollection.BoardGame.BoardGameVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SetRollDiceKey()

void SandBox.ViewModelCollection.BoardGame.BoardGameVM.SetRollDiceKey ( HotKey  key)

Property Documentation

◆ Instructions

BoardGameInstructionsVM SandBox.ViewModelCollection.BoardGame.BoardGameVM.Instructions
getset

◆ CanRoll

bool SandBox.ViewModelCollection.BoardGame.BoardGameVM.CanRoll
getset

◆ IsPlayersTurn

bool SandBox.ViewModelCollection.BoardGame.BoardGameVM.IsPlayersTurn
getset

◆ IsGameUsingDice

bool SandBox.ViewModelCollection.BoardGame.BoardGameVM.IsGameUsingDice
getset

◆ DiceResult

string SandBox.ViewModelCollection.BoardGame.BoardGameVM.DiceResult
getset

◆ RollDiceText

string SandBox.ViewModelCollection.BoardGame.BoardGameVM.RollDiceText
getset

◆ TurnOwnerText

string SandBox.ViewModelCollection.BoardGame.BoardGameVM.TurnOwnerText
getset

◆ BoardGameType

string SandBox.ViewModelCollection.BoardGame.BoardGameVM.BoardGameType
getset

◆ CloseText

string SandBox.ViewModelCollection.BoardGame.BoardGameVM.CloseText
getset

◆ ForfeitText

string SandBox.ViewModelCollection.BoardGame.BoardGameVM.ForfeitText
getset

◆ RollDiceKey

InputKeyItemVM SandBox.ViewModelCollection.BoardGame.BoardGameVM.RollDiceKey
getset