M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonerDonationModel Class Reference

Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.PrisonerDonationModel.

Public Member Functions

override float CalculateRelationGainAfterHeroPrisonerDonate (PartyBase donatingParty, Hero donatedHero, Settlement donatedSettlement)
 
override float CalculateInfluenceGainAfterPrisonerDonation (PartyBase donatingParty, CharacterObject character, Settlement donatedSettlement)
 
override float CalculateInfluenceGainAfterTroopDonation (PartyBase donatingParty, CharacterObject donatedCharacter, Settlement donatedSettlement)
 
abstract float CalculateRelationGainAfterHeroPrisonerDonate (PartyBase donatingParty, Hero donatedHero, Settlement donatedSettlement)
 
abstract float CalculateInfluenceGainAfterPrisonerDonation (PartyBase donatingParty, CharacterObject donatedPrisoner, Settlement donatedSettlement)
 
abstract float CalculateInfluenceGainAfterTroopDonation (PartyBase donatingParty, CharacterObject donatedTroop, Settlement donatedSettlement)
 

Member Function Documentation

◆ CalculateRelationGainAfterHeroPrisonerDonate()

override float TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonerDonationModel.CalculateRelationGainAfterHeroPrisonerDonate ( PartyBase  donatingParty,
Hero  donatedHero,
Settlement  donatedSettlement 
)
virtual

◆ CalculateInfluenceGainAfterPrisonerDonation()

override float TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonerDonationModel.CalculateInfluenceGainAfterPrisonerDonation ( PartyBase  donatingParty,
CharacterObject  character,
Settlement  donatedSettlement 
)
virtual

◆ CalculateInfluenceGainAfterTroopDonation()

override float TaleWorlds.CampaignSystem.GameComponents.DefaultPrisonerDonationModel.CalculateInfluenceGainAfterTroopDonation ( PartyBase  donatingParty,
CharacterObject  donatedCharacter,
Settlement  donatedSettlement 
)
virtual