M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.GameComponents.DefaultVolunteerModel Class Reference

Inherits TaleWorlds.CampaignSystem.ComponentInterfaces.VolunteerModel.

Public Member Functions

override int MaximumIndexHeroCanRecruitFromHero (Hero buyerHero, Hero sellerHero, int useValueAsRelation=-101)
 
override float GetDailyVolunteerProductionProbability (Hero hero, int index, Settlement settlement)
 
override CharacterObject GetBasicVolunteer (Hero sellerHero)
 
override bool CanHaveRecruits (Hero hero)
 
abstract int MaximumIndexHeroCanRecruitFromHero (Hero buyerHero, Hero sellerHero, int useValueAsRelation=-101)
 
abstract float GetDailyVolunteerProductionProbability (Hero hero, int index, Settlement settlement)
 
abstract CharacterObject GetBasicVolunteer (Hero hero)
 
abstract bool CanHaveRecruits (Hero hero)
 

Properties

override int MaxVolunteerTier [get]
 
- Properties inherited from TaleWorlds.CampaignSystem.ComponentInterfaces.VolunteerModel
abstract int MaxVolunteerTier [get]
 

Member Function Documentation

◆ MaximumIndexHeroCanRecruitFromHero()

override int TaleWorlds.CampaignSystem.GameComponents.DefaultVolunteerModel.MaximumIndexHeroCanRecruitFromHero ( Hero  buyerHero,
Hero  sellerHero,
int  useValueAsRelation = -101 
)
virtual

◆ GetDailyVolunteerProductionProbability()

override float TaleWorlds.CampaignSystem.GameComponents.DefaultVolunteerModel.GetDailyVolunteerProductionProbability ( Hero  hero,
int  index,
Settlement  settlement 
)
virtual

◆ GetBasicVolunteer()

override CharacterObject TaleWorlds.CampaignSystem.GameComponents.DefaultVolunteerModel.GetBasicVolunteer ( Hero  sellerHero)
virtual

◆ CanHaveRecruits()

override bool TaleWorlds.CampaignSystem.GameComponents.DefaultVolunteerModel.CanHaveRecruits ( Hero  hero)
virtual

Property Documentation

◆ MaxVolunteerTier

override int TaleWorlds.CampaignSystem.GameComponents.DefaultVolunteerModel.MaxVolunteerTier
get