Inherits TaleWorlds.CampaignSystem.LogEntries.LogEntry, TaleWorlds.CampaignSystem.LogEntries.IChatNotification, and TaleWorlds.CampaignSystem.LogEntries.IWarLog.
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| MercenaryClanChangedKingdomLogEntry (Clan clan, Kingdom oldKingdom, Kingdom newKingdom) |
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bool | IsRelatedToWar (StanceLink stance, out IFaction effector, out IFaction effected) |
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override string | ToString () |
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TextObject | GetNotificationText () |
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virtual ImportanceEnum | GetImportanceForClan (Clan clan) |
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virtual void | GetConversationScoreAndComment (Hero talkTroop, bool findString, out string comment, out ImportanceEnum score) |
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virtual int | GetAsRumor (Settlement settlement, ref TextObject comment) |
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virtual TextObject | GetHistoricComment (Hero talkTroop) |
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virtual int | AsReasonForEnmity (Hero referenceHero1, Hero referenceHero2) |
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virtual int | GetValueAsPoliticsAbuseOfPower (Hero referenceTroop, Hero liege) |
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virtual int | GetValueAsPoliticsSlightedClan (Hero referenceTroop, Hero liege) |
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virtual int | GetValueAsPoliticsShowedWeakness (Hero referenceTroop, Hero liege) |
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TextObject | GetNotificationText () |
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bool | IsRelatedToWar (StanceLink stance, out IFaction effector, out IFaction effected) |
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◆ MercenaryClanChangedKingdomLogEntry()
TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.MercenaryClanChangedKingdomLogEntry |
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Clan |
clan, |
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Kingdom |
oldKingdom, |
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Kingdom |
newKingdom |
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) |
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◆ IsRelatedToWar()
bool TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.IsRelatedToWar |
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StanceLink |
stance, |
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out IFaction |
effector, |
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out IFaction |
effected |
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) |
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◆ ToString()
override string TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.ToString |
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◆ GetNotificationText()
TextObject TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.GetNotificationText |
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◆ Clan
readonly Clan TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.Clan |
◆ OldKingdom
readonly Kingdom TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.OldKingdom |
◆ NewKingdom
readonly Kingdom TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.NewKingdom |
◆ IsVisibleNotification
bool TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.IsVisibleNotification |
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get |
◆ NotificationType
override ChatNotificationType TaleWorlds.CampaignSystem.LogEntries.MercenaryClanChangedKingdomLogEntry.NotificationType |
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get |