M&B: Bannerlord 1.2.7
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TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Classes

class  ItemClanComparer
 
class  ItemComparerBase
 
class  ItemCostComparer
 
class  ItemDistanceComparer
 
class  ItemNameComparer
 
class  ItemStrengthComparer
 

Public Member Functions

 ArmyManagementSortControllerVM (MBBindingList< ArmyManagementItemVM > listToControl)
 
void ExecuteSortByDistance ()
 
void ExecuteSortByCost ()
 
void ExecuteSortByStrength ()
 
void ExecuteSortByName ()
 
void ExecuteSortByClan ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

int DistanceState [get, set]
 
int CostState [get, set]
 
int StrengthState [get, set]
 
int NameState [get, set]
 
int ClanState [get, set]
 
bool IsNameSelected [get, set]
 
bool IsCostSelected [get, set]
 
bool IsStrengthSelected [get, set]
 
bool IsDistanceSelected [get, set]
 
bool IsClanSelected [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ ArmyManagementSortControllerVM()

TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ArmyManagementSortControllerVM ( MBBindingList< ArmyManagementItemVM listToControl)

Member Function Documentation

◆ ExecuteSortByDistance()

void TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ExecuteSortByDistance ( )

◆ ExecuteSortByCost()

void TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ExecuteSortByCost ( )

◆ ExecuteSortByStrength()

void TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ExecuteSortByStrength ( )

◆ ExecuteSortByName()

void TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ExecuteSortByName ( )

◆ ExecuteSortByClan()

void TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ExecuteSortByClan ( )

Property Documentation

◆ DistanceState

int TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.DistanceState
getset

◆ CostState

int TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.CostState
getset

◆ StrengthState

int TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.StrengthState
getset

◆ NameState

int TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.NameState
getset

◆ ClanState

int TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.ClanState
getset

◆ IsNameSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.IsNameSelected
getset

◆ IsCostSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.IsCostSelected
getset

◆ IsStrengthSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.IsStrengthSelected
getset

◆ IsDistanceSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.IsDistanceSelected
getset

◆ IsClanSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.ArmyManagement.ArmyManagementSortControllerVM.IsClanSelected
getset