M&B: Bannerlord 1.2.7
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TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM Class Reference

Inherits TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay.

Public Member Functions

 ArmyMenuOverlayVM ()
 
override void RefreshValues ()
 Used for updating localized texts.
 
override void OnFinalize ()
 
override void OnFrameTick (float dt)
 
sealed override void Refresh ()
 
void ExecuteOpenArmyManagement ()
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
 GameMenuOverlay ()
 
override void RefreshValues ()
 Used for updating localized texts.
 
virtual void ExecuteOnOverlayClosed ()
 Fires when player clicks close button on overlay. Does not capture other exits.
 
virtual void ExecuteOnOverlayOpened ()
 
override void OnFinalize ()
 
void ClearOverlay ()
 
virtual void Refresh ()
 
virtual void UpdateOverlayType (GameOverlays.MenuOverlayType newType)
 
virtual void OnFrameTick (float dt)
 
void HourlyTick ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Public Attributes

Action OpenArmyManagement
 
ElementNotificationVM _tutorialNotification
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
string GameMenuOverlayName
 

Protected Member Functions

override void ExecuteOnSetAsActiveContextMenuItem (GameMenuPartyItemVM troop)
 
- Protected Member Functions inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
virtual void ExecuteOnSetAsActiveContextMenuItem (GameMenuPartyItemVM troop)
 
void ExecuteTroopAction (object o)
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 

Properties

ElementNotificationVM TutorialNotification [get, set]
 
HintViewModel ManageArmyHint [get, set]
 
int Cohesion [get, set]
 
bool IsCohesionWarningEnabled [get, set]
 
bool CanManageArmy [get, set]
 
bool IsPlayerArmyLeader [get, set]
 
string ManCountText [get, set]
 
int Food [get, set]
 
MBBindingList< GameMenuPartyItemVMPartyList [get, set]
 
BasicTooltipViewModel CohesionHint [get, set]
 
BasicTooltipViewModel ManCountHint [get, set]
 
BasicTooltipViewModel FoodHint [get, set]
 
MBBindingList< StringItemWithHintVMIssueList [get]
 
- Properties inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
bool IsContextMenuEnabled [get, set]
 
bool IsInitializationOver [get, set]
 
bool IsInfoBarExtended [get, set]
 
MBBindingList< StringItemWithEnabledAndHintVMContextList [get, set]
 
int CurrentOverlayType [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
static GameMenuOverlay GetOverlay (GameOverlays.MenuOverlayType menuOverlayType)
 
- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Attributes inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
GameMenuPartyItemVM _contextMenuItem
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ ArmyMenuOverlayVM()

TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.ArmyMenuOverlayVM ( )

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ ExecuteOnSetAsActiveContextMenuItem()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.ExecuteOnSetAsActiveContextMenuItem ( GameMenuPartyItemVM  troop)
protectedvirtual

◆ OnFrameTick()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.OnFrameTick ( float  dt)
virtual

◆ Refresh()

sealed override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.Refresh ( )
virtual

◆ ExecuteOpenArmyManagement()

void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.ExecuteOpenArmyManagement ( )

Member Data Documentation

◆ OpenArmyManagement

Action TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.OpenArmyManagement

◆ _tutorialNotification

ElementNotificationVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM._tutorialNotification

Property Documentation

◆ TutorialNotification

ElementNotificationVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.TutorialNotification
getset

◆ ManageArmyHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.ManageArmyHint
getset

◆ Cohesion

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.Cohesion
getset

◆ IsCohesionWarningEnabled

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.IsCohesionWarningEnabled
getset

◆ CanManageArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.CanManageArmy
getset

◆ IsPlayerArmyLeader

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.IsPlayerArmyLeader
getset

◆ ManCountText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.ManCountText
getset

◆ Food

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.Food
getset

◆ PartyList

MBBindingList<GameMenuPartyItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.PartyList
getset

◆ CohesionHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.CohesionHint
getset

◆ ManCountHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.ManCountHint
getset

◆ FoodHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.FoodHint
getset

◆ IssueList

MBBindingList<StringItemWithHintVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.ArmyMenuOverlayVM.IssueList
get