M&B: Bannerlord 1.2.7
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TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM Class Reference

Inherits TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay.

Classes

class  CrimeValueInspectedInSettlementOverlayEvent
 
class  SettlementOverlayLeaveCharacterPermissionEvent
 An event that is triggered before calculating if the characters are leave-able in the settlement from the settlement overlay UI. Any objecting systems will register this event and give reasoning for it's deactivation. More...
 
class  SettlementOverlayTalkPermissionEvent
 An event that is triggered before calculating if the character is talk-able from the settlement overlay UI. Any objecting systems will register this event and give reasoning for it's deactivation. More...
 
class  SettlementOverylayQuickTalkPermissionEvent
 An event that is triggered before calculating if the character is "quick talk"-able from the settlement overlay UI. Any objecting systems will register this event and give reasoning for it's deactivation. More...
 

Public Member Functions

 SettlementMenuOverlayVM (GameOverlays.MenuOverlayType type)
 
override void RefreshValues ()
 Used for updating localized texts.
 
override void ExecuteOnOverlayClosed ()
 Fires when player clicks close button on overlay. Does not capture other exits.
 
override void UpdateOverlayType (GameOverlays.MenuOverlayType newType)
 
override void Refresh ()
 
void ExecuteAddCompanion ()
 
override void OnFinalize ()
 
- Public Member Functions inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
 GameMenuOverlay ()
 
override void RefreshValues ()
 Used for updating localized texts.
 
virtual void ExecuteOnOverlayClosed ()
 Fires when player clicks close button on overlay. Does not capture other exits.
 
virtual void ExecuteOnOverlayOpened ()
 
override void OnFinalize ()
 
void ClearOverlay ()
 
virtual void Refresh ()
 
virtual void UpdateOverlayType (GameOverlays.MenuOverlayType newType)
 
virtual void OnFrameTick (float dt)
 
void HourlyTick ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Protected Member Functions

override void ExecuteOnSetAsActiveContextMenuItem (GameMenuPartyItemVM troop)
 
- Protected Member Functions inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
virtual void ExecuteOnSetAsActiveContextMenuItem (GameMenuPartyItemVM troop)
 
void ExecuteTroopAction (object o)
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 

Properties

string RemainingFoodText [get, set]
 
int ProsperityChangeAmount [get, set]
 
int MilitiaChangeAmount [get, set]
 
int GarrisonChangeAmount [get, set]
 
int GarrisonAmount [get, set]
 
int CrimeChangeAmount [get, set]
 
int LoyaltyChangeAmount [get, set]
 
int SecurityChangeAmount [get, set]
 
int FoodChangeAmount [get, set]
 
BasicTooltipViewModel RemainingFoodHint [get, set]
 
BasicTooltipViewModel SecurityHint [get, set]
 
HintViewModel PartyFilterHint [get, set]
 
HintViewModel CharacterFilterHint [get, set]
 
BasicTooltipViewModel MilitasHint [get, set]
 
BasicTooltipViewModel GarrisonHint [get, set]
 
BasicTooltipViewModel ProsperityHint [get, set]
 
BasicTooltipViewModel LoyaltyHint [get, set]
 
BasicTooltipViewModel WallsHint [get, set]
 
BasicTooltipViewModel CrimeHint [get, set]
 
HintViewModel LeaveMembersHint [get, set]
 
ImageIdentifierVM SettlementOwnerBanner [get, set]
 
MBBindingList< GameMenuPartyItemVMCharacterList [get, set]
 
MBBindingList< GameMenuPartyItemVMPartyList [get, set]
 
MBBindingList< StringItemWithHintVMIssueList [get, set]
 
string MilitasLbl [get, set]
 
string GarrisonLbl [get, set]
 
string CrimeLbl [get, set]
 
bool CanLeaveMembers [get, set]
 
string ProsperityLbl [get, set]
 
string LoyaltyLbl [get, set]
 
string SecurityLbl [get, set]
 
string WallsLbl [get, set]
 
int WallsLevel [get, set]
 
string SettlementNameLbl [get, set]
 
bool IsFortification [get, set]
 
bool IsCrimeEnabled [get, set]
 
bool IsNoGarrisonWarning [get, set]
 
bool IsCrimeLabelHighlightEnabled [get, set]
 
bool IsLoyaltyRebellionWarning [get, set]
 
- Properties inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
bool IsContextMenuEnabled [get, set]
 
bool IsInitializationOver [get, set]
 
bool IsInfoBarExtended [get, set]
 
MBBindingList< StringItemWithEnabledAndHintVMContextList [get, set]
 
int CurrentOverlayType [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
static GameMenuOverlay GetOverlay (GameOverlays.MenuOverlayType menuOverlayType)
 
- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Public Attributes inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
string GameMenuOverlayName
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Attributes inherited from TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.GameMenuOverlay
GameMenuPartyItemVM _contextMenuItem
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ SettlementMenuOverlayVM()

TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SettlementMenuOverlayVM ( GameOverlays::MenuOverlayType  type)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.RefreshValues ( )
virtual

◆ ExecuteOnSetAsActiveContextMenuItem()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.ExecuteOnSetAsActiveContextMenuItem ( GameMenuPartyItemVM  troop)
protectedvirtual

◆ ExecuteOnOverlayClosed()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.ExecuteOnOverlayClosed ( )
virtual

◆ UpdateOverlayType()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.UpdateOverlayType ( GameOverlays::MenuOverlayType  newType)
virtual

◆ Refresh()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.Refresh ( )
virtual

◆ ExecuteAddCompanion()

void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.ExecuteAddCompanion ( )

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.OnFinalize ( )
virtual

Property Documentation

◆ RemainingFoodText

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.RemainingFoodText
getset

◆ ProsperityChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.ProsperityChangeAmount
getset

◆ MilitiaChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.MilitiaChangeAmount
getset

◆ GarrisonChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.GarrisonChangeAmount
getset

◆ GarrisonAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.GarrisonAmount
getset

◆ CrimeChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.CrimeChangeAmount
getset

◆ LoyaltyChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.LoyaltyChangeAmount
getset

◆ SecurityChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SecurityChangeAmount
getset

◆ FoodChangeAmount

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.FoodChangeAmount
getset

◆ RemainingFoodHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.RemainingFoodHint
getset

◆ SecurityHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SecurityHint
getset

◆ PartyFilterHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.PartyFilterHint
getset

◆ CharacterFilterHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.CharacterFilterHint
getset

◆ MilitasHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.MilitasHint
getset

◆ GarrisonHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.GarrisonHint
getset

◆ ProsperityHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.ProsperityHint
getset

◆ LoyaltyHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.LoyaltyHint
getset

◆ WallsHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.WallsHint
getset

◆ CrimeHint

BasicTooltipViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.CrimeHint
getset

◆ LeaveMembersHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.LeaveMembersHint
getset

◆ SettlementOwnerBanner

ImageIdentifierVM TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SettlementOwnerBanner
getset

◆ CharacterList

MBBindingList<GameMenuPartyItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.CharacterList
getset

◆ PartyList

MBBindingList<GameMenuPartyItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.PartyList
getset

◆ IssueList

MBBindingList<StringItemWithHintVM> TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.IssueList
getset

◆ MilitasLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.MilitasLbl
getset

◆ GarrisonLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.GarrisonLbl
getset

◆ CrimeLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.CrimeLbl
getset

◆ CanLeaveMembers

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.CanLeaveMembers
getset

◆ ProsperityLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.ProsperityLbl
getset

◆ LoyaltyLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.LoyaltyLbl
getset

◆ SecurityLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SecurityLbl
getset

◆ WallsLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.WallsLbl
getset

◆ WallsLevel

int TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.WallsLevel
getset

◆ SettlementNameLbl

string TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.SettlementNameLbl
getset

◆ IsFortification

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.IsFortification
getset

◆ IsCrimeEnabled

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.IsCrimeEnabled
getset

◆ IsNoGarrisonWarning

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.IsNoGarrisonWarning
getset

◆ IsCrimeLabelHighlightEnabled

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.IsCrimeLabelHighlightEnabled
getset

◆ IsLoyaltyRebellionWarning

bool TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay.SettlementMenuOverlayVM.IsLoyaltyRebellionWarning
getset