M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

override void OnFinalize ()
 
override void RefreshValues ()
 Used for updating localized texts.
 
void SetForcedVisibility (bool? isVisible)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Static Public Member Functions

static InputKeyItemVM CreateFromGameKey (GameKey gameKey, bool isConsoleOnly)
 
static InputKeyItemVM CreateFromHotKey (HotKey hotKey, bool isConsoleOnly)
 
static InputKeyItemVM CreateFromHotKeyWithForcedName (HotKey hotKey, TextObject forcedName, bool isConsoleOnly)
 
static InputKeyItemVM CreateFromGameKeyWithForcedName (GameKey gameKey, TextObject forcedName, bool isConsoleOnly)
 
static InputKeyItemVM CreateFromForcedID (string forcedID, TextObject forcedName, bool isConsoleOnly)
 
- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 

Properties

GameKey GameKey [get]
 
HotKey HotKey [get]
 
string KeyID [get, set]
 
string KeyName [get, set]
 
bool IsVisible [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Member Function Documentation

◆ OnFinalize()

override void TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SetForcedVisibility()

void TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.SetForcedVisibility ( bool?  isVisible)

◆ CreateFromGameKey()

static InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.CreateFromGameKey ( GameKey  gameKey,
bool  isConsoleOnly 
)
static

◆ CreateFromHotKey()

static InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.CreateFromHotKey ( HotKey  hotKey,
bool  isConsoleOnly 
)
static

◆ CreateFromHotKeyWithForcedName()

static InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.CreateFromHotKeyWithForcedName ( HotKey  hotKey,
TextObject  forcedName,
bool  isConsoleOnly 
)
static

◆ CreateFromGameKeyWithForcedName()

static InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.CreateFromGameKeyWithForcedName ( GameKey  gameKey,
TextObject  forcedName,
bool  isConsoleOnly 
)
static

◆ CreateFromForcedID()

static InputKeyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.CreateFromForcedID ( string  forcedID,
TextObject  forcedName,
bool  isConsoleOnly 
)
static

Property Documentation

◆ GameKey

GameKey TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.GameKey
get

◆ HotKey

HotKey TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.HotKey
get

◆ KeyID

string TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.KeyID
getset

◆ KeyName

string TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.KeyName
getset

◆ IsVisible

bool TaleWorlds.CampaignSystem.ViewModelCollection.Input.InputKeyItemVM.IsVisible
getset