M&B: Bannerlord 1.2.7
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TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Classes

class  ItemComparer
 
class  ItemCostComparer
 
class  ItemNameComparer
 
class  ItemQuantityComparer
 
class  ItemTypeComparer
 

Public Types

enum  InventoryItemSortState {
  Default = 0 ,
  Ascending ,
  Descending
}
 
enum  InventoryItemSortOption {
  Type = 0 ,
  Name ,
  Quantity ,
  Cost
}
 

Public Member Functions

 SPInventorySortControllerVM (ref MBBindingList< SPItemVM > listToControl)
 
void SortByOption (InventoryItemSortOption sortOption, InventoryItemSortState sortState)
 
void SortByDefaultState ()
 
void SortByCurrentState ()
 
void ExecuteSortByName ()
 
void ExecuteSortByType ()
 
void ExecuteSortByQuantity ()
 
void ExecuteSortByCost ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

InventoryItemSortOptionCurrentSortOption = null [get]
 
InventoryItemSortStateCurrentSortState = null [get]
 
int TypeState [get, set]
 
int NameState [get, set]
 
int QuantityState [get, set]
 
int CostState [get, set]
 
bool IsTypeSelected [get, set]
 
bool IsNameSelected [get, set]
 
bool IsQuantitySelected [get, set]
 
bool IsCostSelected [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Member Enumeration Documentation

◆ InventoryItemSortState

◆ InventoryItemSortOption

Constructor & Destructor Documentation

◆ SPInventorySortControllerVM()

TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SPInventorySortControllerVM ( ref MBBindingList< SPItemVM listToControl)

Member Function Documentation

◆ SortByOption()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SortByOption ( InventoryItemSortOption  sortOption,
InventoryItemSortState  sortState 
)

◆ SortByDefaultState()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SortByDefaultState ( )

◆ SortByCurrentState()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.SortByCurrentState ( )

◆ ExecuteSortByName()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByName ( )

◆ ExecuteSortByType()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByType ( )

◆ ExecuteSortByQuantity()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByQuantity ( )

◆ ExecuteSortByCost()

void TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.ExecuteSortByCost ( )

Property Documentation

◆ CurrentSortOption

InventoryItemSortOption? TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.CurrentSortOption = null
get

◆ CurrentSortState

InventoryItemSortState? TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.CurrentSortState = null
get

◆ TypeState

int TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.TypeState
getset

◆ NameState

int TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.NameState
getset

◆ QuantityState

int TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.QuantityState
getset

◆ CostState

int TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.CostState
getset

◆ IsTypeSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.IsTypeSelected
getset

◆ IsNameSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.IsNameSelected
getset

◆ IsQuantitySelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.IsQuantitySelected
getset

◆ IsCostSelected

bool TaleWorlds.CampaignSystem.ViewModelCollection.Inventory.SPInventorySortControllerVM.IsCostSelected
getset