M&B: Bannerlord 1.2.7
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TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM Class Reference

Inherits TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.KingdomCategoryVM.

Public Member Functions

 KingdomArmyVM (Action onManageArmy, Action refreshDecision, Action< Army > showArmyOnMap)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void RefreshArmyList ()
 
void SelectArmy (Army army)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

KingdomArmySortControllerVM ArmySortController [get, set]
 
string CreateArmyText [get, set]
 
string DisbandActionExplanationText [get, set]
 
string ManageActionExplanationText [get, set]
 
KingdomArmyItemVM CurrentSelectedArmy [get, set]
 
HintViewModel CreateArmyHint [get, set]
 
HintViewModel ManageArmyHint [get, set]
 
bool PlayerHasArmy [get, set]
 
bool CanCreateArmy [get, set]
 
string LeaderText [get, set]
 
string ShowOnMapText [get, set]
 
string ArmyNameText [get, set]
 
string StrengthText [get, set]
 
string PartiesText [get, set]
 
string LocationText [get, set]
 
MBBindingList< KingdomArmyItemVMArmies [get, set]
 
bool CanDisbandCurrentArmy [get, set]
 
bool CanManageCurrentArmy [get, set]
 
bool CanChangeLeaderOfCurrentArmy [get, set]
 
bool CanShowLocationOfCurrentArmy [get, set]
 
string DisbandText [get, set]
 
string ManageText [get, set]
 
int DisbandCost [get, set]
 
string ChangeLeaderText [get, set]
 
int ChangeLeaderCost [get, set]
 
HintViewModel DisbandHint [get, set]
 
- Properties inherited from TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.KingdomCategoryVM
string CategoryNameText [get, set]
 
string NoItemSelectedText [get, set]
 
bool IsAcceptableItemSelected [get, set]
 
int NotificationCount [get, set]
 
bool Show [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ KingdomArmyVM()

TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.KingdomArmyVM ( Action  onManageArmy,
Action  refreshDecision,
Action< Army showArmyOnMap 
)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ RefreshArmyList()

void TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.RefreshArmyList ( )

◆ SelectArmy()

void TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.SelectArmy ( Army  army)

Property Documentation

◆ ArmySortController

KingdomArmySortControllerVM TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ArmySortController
getset

◆ CreateArmyText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CreateArmyText
getset

◆ DisbandActionExplanationText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.DisbandActionExplanationText
getset

◆ ManageActionExplanationText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ManageActionExplanationText
getset

◆ CurrentSelectedArmy

KingdomArmyItemVM TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CurrentSelectedArmy
getset

◆ CreateArmyHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CreateArmyHint
getset

◆ ManageArmyHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ManageArmyHint
getset

◆ PlayerHasArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.PlayerHasArmy
getset

◆ CanCreateArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CanCreateArmy
getset

◆ LeaderText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.LeaderText
getset

◆ ShowOnMapText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ShowOnMapText
getset

◆ ArmyNameText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ArmyNameText
getset

◆ StrengthText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.StrengthText
getset

◆ PartiesText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.PartiesText
getset

◆ LocationText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.LocationText
getset

◆ Armies

MBBindingList<KingdomArmyItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.Armies
getset

◆ CanDisbandCurrentArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CanDisbandCurrentArmy
getset

◆ CanManageCurrentArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CanManageCurrentArmy
getset

◆ CanChangeLeaderOfCurrentArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CanChangeLeaderOfCurrentArmy
getset

◆ CanShowLocationOfCurrentArmy

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.CanShowLocationOfCurrentArmy
getset

◆ DisbandText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.DisbandText
getset

◆ ManageText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ManageText
getset

◆ DisbandCost

int TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.DisbandCost
getset

◆ ChangeLeaderText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ChangeLeaderText
getset

◆ ChangeLeaderCost

int TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.ChangeLeaderCost
getset

◆ DisbandHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Armies.KingdomArmyVM.DisbandHint
getset