M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM Class Reference

Inherits TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.KingdomCategoryVM.

Public Member Functions

 KingdomSettlementVM (Action< KingdomDecision > forceDecision, Action< CampaignSystem.Settlements.Settlement > onGrantFief)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void RefreshSettlementList ()
 
void SelectSettlement (Settlement settlement)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

KingdomSettlementItemVM CurrentSelectedSettlement [get, set]
 
KingdomSettlementSortControllerVM SettlementSortController [get, set]
 
HintViewModel AnnexHint [get, set]
 
string ProposeText [get, set]
 
string AnnexActionExplanationText [get, set]
 
string ProsperityText [get, set]
 
string VillagesText [get, set]
 
string OwnerText [get, set]
 
string NameText [get, set]
 
string ClanText [get, set]
 
string FoodText [get, set]
 
string GarrisonText [get, set]
 
string MilitiaText [get, set]
 
string AnnexText [get, set]
 
string TypeText [get, set]
 
int AnnexCost [get, set]
 
string DefendersText [get, set]
 
MBBindingList< KingdomSettlementItemVMSettlements [get, set]
 
bool CanAnnexCurrentSettlement [get, set]
 
bool HasCost [get, set]
 
- Properties inherited from TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.KingdomCategoryVM
string CategoryNameText [get, set]
 
string NoItemSelectedText [get, set]
 
bool IsAcceptableItemSelected [get, set]
 
int NotificationCount [get, set]
 
bool Show [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ KingdomSettlementVM()

TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.KingdomSettlementVM ( Action< KingdomDecision forceDecision,
Action< CampaignSystem::Settlements::Settlement onGrantFief 
)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ RefreshSettlementList()

void TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.RefreshSettlementList ( )

◆ SelectSettlement()

void TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.SelectSettlement ( Settlement  settlement)

Property Documentation

◆ CurrentSelectedSettlement

KingdomSettlementItemVM TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.CurrentSelectedSettlement
getset

◆ SettlementSortController

KingdomSettlementSortControllerVM TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.SettlementSortController
getset

◆ AnnexHint

HintViewModel TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.AnnexHint
getset

◆ ProposeText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.ProposeText
getset

◆ AnnexActionExplanationText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.AnnexActionExplanationText
getset

◆ ProsperityText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.ProsperityText
getset

◆ VillagesText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.VillagesText
getset

◆ OwnerText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.OwnerText
getset

◆ NameText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.NameText
getset

◆ ClanText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.ClanText
getset

◆ FoodText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.FoodText
getset

◆ GarrisonText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.GarrisonText
getset

◆ MilitiaText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.MilitiaText
getset

◆ AnnexText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.AnnexText
getset

◆ TypeText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.TypeText
getset

◆ AnnexCost

int TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.AnnexCost
getset

◆ DefendersText

string TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.DefendersText
getset

◆ Settlements

MBBindingList<KingdomSettlementItemVM> TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.Settlements
getset

◆ CanAnnexCurrentSettlement

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.CanAnnexCurrentSettlement
getset

◆ HasCost

bool TaleWorlds.CampaignSystem.ViewModelCollection.KingdomManagement.Settlements.KingdomSettlementVM.HasCost
getset