M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 LoadingWindowViewModel (Action< bool, int > handleSPPartialLoading)
 
void SetTotalGenericImageCount (int totalGenericImageCount)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

bool CurrentlyShowingMultiplayer [get]
 
bool Enabled [get, set]
 
bool IsDevelopmentMode [get, set]
 
string TitleText [get, set]
 
string GameModeText [get, set]
 
string DescriptionText [get, set]
 
bool IsMultiplayer [get, set]
 
string LoadingImageName [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ LoadingWindowViewModel()

TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.LoadingWindowViewModel ( Action< bool, int >  handleSPPartialLoading)

Member Function Documentation

◆ SetTotalGenericImageCount()

void TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.SetTotalGenericImageCount ( int  totalGenericImageCount)

Property Documentation

◆ CurrentlyShowingMultiplayer

bool TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.CurrentlyShowingMultiplayer
get

◆ Enabled

bool TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.Enabled
getset

◆ IsDevelopmentMode

bool TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.IsDevelopmentMode
getset

◆ TitleText

string TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.TitleText
getset

◆ GameModeText

string TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.GameModeText
getset

◆ DescriptionText

string TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.DescriptionText
getset

◆ IsMultiplayer

bool TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.IsMultiplayer
getset

◆ LoadingImageName

string TaleWorlds.MountAndBlade.GauntletUI.LoadingWindowViewModel.LoadingImageName
getset