M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Types

enum  ItemGroup {
  None ,
  Spear ,
  Javelin ,
  Bow ,
  Crossbow ,
  Sword ,
  Axe ,
  Mace ,
  ThrowingAxe ,
  ThrowingKnife ,
  Ammo ,
  Shield ,
  Mount ,
  Banner ,
  Stone
}
 

Public Member Functions

 MissionMainAgentEquipmentControllerVM (Action< EquipmentIndex > onDropEquipment, Action< SpawnedItemEntity, EquipmentIndex > onEquipItem)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void OnDropControllerToggle (bool isActive)
 
void SetCurrentFocusedWeaponEntity (SpawnedItemEntity weaponEntity)
 
void OnEquipControllerToggle (bool isActive)
 
void OnCancelEquipController ()
 
void OnCancelDropController ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Static Public Member Functions

static string GetItemTypeAsString (ItemObject item)
 
- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 

Properties

bool IsDropControllerActive [get, set]
 
bool IsEquipControllerActive [get, set]
 
string DropText [get, set]
 
string EquipText [get, set]
 
string FocusedItemText [get, set]
 
string SelectedItemText [get, set]
 
MBBindingList< EquipmentActionItemVMDropActions [get, set]
 
MBBindingList< EquipmentActionItemVMEquipActions [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Member Enumeration Documentation

◆ ItemGroup

Enumerator
None 
Spear 
Javelin 
Bow 
Crossbow 
Sword 
Axe 
Mace 
ThrowingAxe 
ThrowingKnife 
Ammo 
Shield 
Mount 
Banner 
Stone 

Constructor & Destructor Documentation

◆ MissionMainAgentEquipmentControllerVM()

TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.MissionMainAgentEquipmentControllerVM ( Action< EquipmentIndex onDropEquipment,
Action< SpawnedItemEntity, EquipmentIndex onEquipItem 
)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ OnDropControllerToggle()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.OnDropControllerToggle ( bool  isActive)

◆ SetCurrentFocusedWeaponEntity()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.SetCurrentFocusedWeaponEntity ( SpawnedItemEntity  weaponEntity)

◆ OnEquipControllerToggle()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.OnEquipControllerToggle ( bool  isActive)

◆ OnCancelEquipController()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.OnCancelEquipController ( )

◆ OnCancelDropController()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.OnCancelDropController ( )

◆ GetItemTypeAsString()

static string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.GetItemTypeAsString ( ItemObject  item)
static

Property Documentation

◆ IsDropControllerActive

bool TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.IsDropControllerActive
getset

◆ IsEquipControllerActive

bool TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.IsEquipControllerActive
getset

◆ DropText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.DropText
getset

◆ EquipText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.EquipText
getset

◆ FocusedItemText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.FocusedItemText
getset

◆ SelectedItemText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.SelectedItemText
getset

◆ DropActions

MBBindingList<EquipmentActionItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.DropActions
getset

◆ EquipActions

MBBindingList<EquipmentActionItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionMainAgentEquipmentControllerVM.EquipActions
getset