M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 MissionSpectatorControlVM (Mission mission)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void OnSpectatedAgentFocusIn (Agent followedAgent)
 
void OnSpectatedAgentFocusOut (Agent followedAgent)
 
override void OnFinalize ()
 
void SetMainAgentStatus (bool isDead)
 
void SetPrevCharacterInputKey (GameKey gameKey)
 
void SetNextCharacterInputKey (GameKey gameKey)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Properties

bool IsEnabled [get, set]
 
string PrevCharacterText [get, set]
 
string NextCharacterText [get, set]
 
string StatusText [get, set]
 
string SpectatedAgentName [get, set]
 
InputKeyItemVM PrevCharacterKey [get, set]
 
InputKeyItemVM NextCharacterKey [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ MissionSpectatorControlVM()

TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.MissionSpectatorControlVM ( Mission  mission)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ OnSpectatedAgentFocusIn()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.OnSpectatedAgentFocusIn ( Agent  followedAgent)

◆ OnSpectatedAgentFocusOut()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.OnSpectatedAgentFocusOut ( Agent  followedAgent)

◆ OnFinalize()

override void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.OnFinalize ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ SetMainAgentStatus()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.SetMainAgentStatus ( bool  isDead)

◆ SetPrevCharacterInputKey()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.SetPrevCharacterInputKey ( GameKey  gameKey)

◆ SetNextCharacterInputKey()

void TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.SetNextCharacterInputKey ( GameKey  gameKey)

Property Documentation

◆ IsEnabled

bool TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.IsEnabled
getset

◆ PrevCharacterText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.PrevCharacterText
getset

◆ NextCharacterText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.NextCharacterText
getset

◆ StatusText

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.StatusText
getset

◆ SpectatedAgentName

string TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.SpectatedAgentName
getset

◆ PrevCharacterKey

InputKeyItemVM TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.PrevCharacterKey
getset

◆ NextCharacterKey

InputKeyItemVM TaleWorlds.MountAndBlade.ViewModelCollection.HUD.MissionSpectatorControlVM.NextCharacterKey
getset