M&B: Bannerlord 1.2.7
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TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 DeploymentSiegeMachineVM (DeploymentPoint selectedDeploymentPoint, SiegeWeapon siegeMachine, Camera deploymentCamera, Action< DeploymentSiegeMachineVM > onSelectSiegeMachine, Action< DeploymentPoint > onHoverSiegeMachine, bool isSelected)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void Update ()
 
void CalculatePosition ()
 
void RefreshPosition ()
 
void ExecuteAction ()
 
void ExecuteFocusBegin ()
 
void ExecuteFocusEnd ()
 
void RefreshWithDeployedWeapon ()
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Public Attributes

Type MachineType
 
SiegeEngineType Machine
 
SiegeWeapon SiegeWeapon
 

Properties

DeploymentPoint DeploymentPoint [get]
 
int Type [get, set]
 
bool IsSelected [get, set]
 
bool IsPlayerGeneral [get, set]
 
string MachineClass [get, set]
 
string BreachedText [get, set]
 
int RemainingCount [get, set]
 
bool IsInside [get, set]
 
bool IsInFront [get, set]
 
Vec2 Position [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ DeploymentSiegeMachineVM()

TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.DeploymentSiegeMachineVM ( DeploymentPoint  selectedDeploymentPoint,
SiegeWeapon  siegeMachine,
Camera  deploymentCamera,
Action< DeploymentSiegeMachineVM onSelectSiegeMachine,
Action< DeploymentPoint onHoverSiegeMachine,
bool  isSelected 
)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ Update()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.Update ( )

◆ CalculatePosition()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.CalculatePosition ( )

◆ RefreshPosition()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.RefreshPosition ( )

◆ ExecuteAction()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.ExecuteAction ( )

◆ ExecuteFocusBegin()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.ExecuteFocusBegin ( )

◆ ExecuteFocusEnd()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.ExecuteFocusEnd ( )

◆ RefreshWithDeployedWeapon()

void TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.RefreshWithDeployedWeapon ( )

Member Data Documentation

◆ MachineType

Type TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.MachineType

◆ Machine

SiegeEngineType TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.Machine

◆ SiegeWeapon

SiegeWeapon TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.SiegeWeapon

Property Documentation

◆ DeploymentPoint

DeploymentPoint TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.DeploymentPoint
get

◆ Type

int TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.Type
getset

◆ IsSelected

bool TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.IsSelected
getset

◆ IsPlayerGeneral

bool TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.IsPlayerGeneral
getset

◆ MachineClass

string TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.MachineClass
getset

◆ BreachedText

string TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.BreachedText
getset

◆ RemainingCount

int TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.RemainingCount
getset

◆ IsInside

bool TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.IsInside
getset

◆ IsInFront

bool TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.IsInFront
getset

◆ Position

Vec2 TaleWorlds.MountAndBlade.ViewModelCollection.Order.DeploymentSiegeMachineVM.Position
getset