M&B: Bannerlord 1.2.7
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TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM Class Reference

Inherits TaleWorlds.Library.ViewModel.

Public Member Functions

 OrderOfBattleFormationItemVM (Camera missionCamera)
 
override void RefreshValues ()
 Used for updating localized texts.
 
void Tick ()
 
void RefreshFormation (Formation formation, DeploymentFormationClass overriddenClass=DeploymentFormationClass.Unset, bool mustExist=false)
 
void RefreshMarkerWorldPosition ()
 
void OnSizeChanged ()
 
DeploymentFormationClass GetOrderOfBattleClass ()
 
void UpdateAdjustable ()
 
bool HasFilter (FormationFilterType filter)
 
bool HasOnlyOneClass ()
 
bool OnlyHasClass (FormationClass formationClass)
 
bool HasClass (FormationClass formationClass)
 
bool HasClasses (FormationClass[] formationClasses)
 
void UnassignCommander ()
 
void ExecuteAcceptCommander ()
 
void ExecuteAcceptHeroTroops ()
 
void OnHeroSelectionUpdated (int selectedHeroCount, bool hasOwnHeroTroopInSelection)
 
void AddHeroTroop (OrderOfBattleHeroItemVM heroItem)
 
void RemoveHeroTroop (OrderOfBattleHeroItemVM heroItem)
 
- Public Member Functions inherited from TaleWorlds.Library.ViewModel
void OnPropertyChanged ([CallerMemberName] string propertyName=null)
 Method for notifying binded views about the changes in a property. Uses reflection to get the value of the property. If reflection is not needed or updated value of the property is already known, use OnPropertyChangedWithValue() instead.
 
void OnPropertyChangedWithValue< T > (T value, [CallerMemberName]string propertyName=null)
 Faster method for notifying binded views about the changes in a property. To avoid reflection, caller can pass changed value to this method. If caller does not have access rights to the value, use OnPropertyChanged() instead.
 
void OnPropertyChangedWithValue (bool value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (int value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (float value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (uint value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Color value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (double value, [CallerMemberName] string propertyName=null)
 
void OnPropertyChangedWithValue (Vec2 value, [CallerMemberName] string propertyName=null)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetViewModelAtPath (BindingPath path)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
object GetPropertyValue (string name)
 
Type GetPropertyType (string name)
 
void SetPropertyValue (string name, object value)
 
virtual void OnFinalize ()
 
void ExecuteCommand (string commandName, object[] parameters)
 
virtual void RefreshValues ()
 Used for updating localized texts.
 
object GetViewModelAtPath (BindingPath path)
 
object GetViewModelAtPath (BindingPath path, bool isList)
 
object GetPropertyValue (string name)
 
object GetPropertyValue (string name, PropertyTypeFeeder propertyTypeFeeder)
 
void SetPropertyValue (string name, object value)
 
void ExecuteCommand (string commandName, object[] parameters)
 

Static Public Attributes

static Action OnHeroesChanged
 
static Action< OrderOfBattleFormationItemVMOnFilterSelectionToggled
 
static Action< OrderOfBattleFormationItemVMOnClassSelectionToggled
 
static Action< OrderOfBattleFormationItemVMOnFilterUseToggled
 
static Action< OrderOfBattleFormationItemVMOnSelection
 
static Action< OrderOfBattleFormationItemVMOnDeselection
 
static Func< DeploymentFormationClass, FormationFilterType, int > GetTotalTroopCountWithFilter
 
static Func< Func< OrderOfBattleFormationItemVM, bool >, IEnumerable< OrderOfBattleFormationItemVM > > GetFormationWithCondition
 
static Func< FormationClass, bool > HasAnyTroopWithClass
 
static Action< OrderOfBattleFormationItemVMOnAcceptCommander
 
static Action< OrderOfBattleFormationItemVMOnAcceptHeroTroops
 
- Static Public Attributes inherited from TaleWorlds.Library.ViewModel
static bool UIDebugMode
 

Properties

Formation Formation [get]
 
bool IsSelected [get, set]
 
bool HasFormation [get, set]
 
bool HasCommander [get, set]
 
bool HasHeroTroops [get, set]
 
bool IsControlledByPlayer [get, set]
 
bool IsSelectable [get, set]
 
bool IsFiltered [get, set]
 
bool IsAdjustable [get, set]
 
bool IsMarkerShown [get, set]
 
bool IsBeingFocused [get, set]
 
bool IsAcceptingCommander [get, set]
 
bool IsAcceptingHeroTroops [get, set]
 
bool IsHeroTroopsOverflowing [get, set]
 
bool IsFilterSelectionActive [get, set]
 
bool IsClassSelectionActive [get, set]
 
string TitleText [get, set]
 
string FormationIsEmptyText [get, set]
 
string OverflowHeroTroopCountText [get, set]
 
int TroopCount [get, set]
 
int OrderOfBattleFormationClassInt [get, set]
 
int WSign [get, set]
 
Vec2 ScreenPosition [get, set]
 
OrderOfBattleHeroItemVM Commander [get, set]
 
MBBindingList< OrderOfBattleHeroItemVMHeroTroops [get, set]
 
MBBindingList< OrderOfBattleFormationClassVMClasses [get, set]
 
SelectorVM< OrderOfBattleFormationClassSelectorItemVMFormationClassSelector [get, set]
 
MBBindingList< OrderOfBattleFormationFilterSelectorItemVMFilterItems [get, set]
 
MBBindingList< OrderOfBattleFormationFilterSelectorItemVMActiveFilterItems [get, set]
 
BasicTooltipViewModel Tooltip [get, set]
 
HintViewModel CantAdjustHint [get, set]
 
HintViewModel CommanderSlotHint [get, set]
 
HintViewModel HeroTroopSlotHint [get, set]
 
HintViewModel AssignCommanderHint [get, set]
 
HintViewModel AssignHeroTroopHint [get, set]
 
bool IsCaptainSlotHighlightActive [get, set]
 
bool IsTypeSelectionHighlightActive [get, set]
 
- Properties inherited from TaleWorlds.Library.ViewModel
PropertyChangedEventHandler PropertyChanged
 
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Additional Inherited Members

- Static Public Member Functions inherited from TaleWorlds.Library.ViewModel
static void CollectPropertiesAndMethods ()
 
- Protected Member Functions inherited from TaleWorlds.Library.ViewModel
 ViewModel ()
 
bool SetField< T > (ref T field, T value, string propertyName)
 
- Events inherited from TaleWorlds.Library.IViewModel
PropertyChangedWithValueEventHandler PropertyChangedWithValue
 
PropertyChangedWithBoolValueEventHandler PropertyChangedWithBoolValue
 
PropertyChangedWithIntValueEventHandler PropertyChangedWithIntValue
 
PropertyChangedWithFloatValueEventHandler PropertyChangedWithFloatValue
 
PropertyChangedWithUIntValueEventHandler PropertyChangedWithUIntValue
 
PropertyChangedWithColorValueEventHandler PropertyChangedWithColorValue
 
PropertyChangedWithDoubleValueEventHandler PropertyChangedWithDoubleValue
 
PropertyChangedWithVec2ValueEventHandler PropertyChangedWithVec2Value
 

Constructor & Destructor Documentation

◆ OrderOfBattleFormationItemVM()

TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OrderOfBattleFormationItemVM ( Camera  missionCamera)

Member Function Documentation

◆ RefreshValues()

override void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.RefreshValues ( )
virtual

Reimplemented from TaleWorlds.Library.ViewModel.

◆ Tick()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.Tick ( )

◆ RefreshFormation()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.RefreshFormation ( Formation  formation,
DeploymentFormationClass  overriddenClass = DeploymentFormationClass::Unset,
bool  mustExist = false 
)

◆ RefreshMarkerWorldPosition()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.RefreshMarkerWorldPosition ( )

◆ OnSizeChanged()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnSizeChanged ( )

◆ GetOrderOfBattleClass()

DeploymentFormationClass TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.GetOrderOfBattleClass ( )

◆ UpdateAdjustable()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.UpdateAdjustable ( )

◆ HasFilter()

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasFilter ( FormationFilterType  filter)

◆ HasOnlyOneClass()

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasOnlyOneClass ( )

◆ OnlyHasClass()

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnlyHasClass ( FormationClass  formationClass)

◆ HasClass()

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasClass ( FormationClass  formationClass)

◆ HasClasses()

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasClasses ( FormationClass[]  formationClasses)

◆ UnassignCommander()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.UnassignCommander ( )

◆ ExecuteAcceptCommander()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.ExecuteAcceptCommander ( )

◆ ExecuteAcceptHeroTroops()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.ExecuteAcceptHeroTroops ( )

◆ OnHeroSelectionUpdated()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnHeroSelectionUpdated ( int  selectedHeroCount,
bool  hasOwnHeroTroopInSelection 
)

◆ AddHeroTroop()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.AddHeroTroop ( OrderOfBattleHeroItemVM  heroItem)

◆ RemoveHeroTroop()

void TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.RemoveHeroTroop ( OrderOfBattleHeroItemVM  heroItem)

Member Data Documentation

◆ OnHeroesChanged

Action TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnHeroesChanged
static

◆ OnFilterSelectionToggled

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnFilterSelectionToggled
static

◆ OnClassSelectionToggled

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnClassSelectionToggled
static

◆ OnFilterUseToggled

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnFilterUseToggled
static

◆ OnSelection

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnSelection
static

◆ OnDeselection

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnDeselection
static

◆ GetTotalTroopCountWithFilter

Func<DeploymentFormationClass, FormationFilterType, int> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.GetTotalTroopCountWithFilter
static

◆ GetFormationWithCondition

Func<Func<OrderOfBattleFormationItemVM, bool>, IEnumerable<OrderOfBattleFormationItemVM> > TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.GetFormationWithCondition
static

◆ HasAnyTroopWithClass

Func<FormationClass, bool> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasAnyTroopWithClass
static

◆ OnAcceptCommander

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnAcceptCommander
static

◆ OnAcceptHeroTroops

Action<OrderOfBattleFormationItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OnAcceptHeroTroops
static

Property Documentation

◆ Formation

Formation TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.Formation
get

◆ IsSelected

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsSelected
getset

◆ HasFormation

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasFormation
getset

◆ HasCommander

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasCommander
getset

◆ HasHeroTroops

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HasHeroTroops
getset

◆ IsControlledByPlayer

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsControlledByPlayer
getset

◆ IsSelectable

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsSelectable
getset

◆ IsFiltered

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsFiltered
getset

◆ IsAdjustable

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsAdjustable
getset

◆ IsMarkerShown

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsMarkerShown
getset

◆ IsBeingFocused

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsBeingFocused
getset

◆ IsAcceptingCommander

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsAcceptingCommander
getset

◆ IsAcceptingHeroTroops

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsAcceptingHeroTroops
getset

◆ IsHeroTroopsOverflowing

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsHeroTroopsOverflowing
getset

◆ IsFilterSelectionActive

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsFilterSelectionActive
getset

◆ IsClassSelectionActive

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsClassSelectionActive
getset

◆ TitleText

string TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.TitleText
getset

◆ FormationIsEmptyText

string TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.FormationIsEmptyText
getset

◆ OverflowHeroTroopCountText

string TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OverflowHeroTroopCountText
getset

◆ TroopCount

int TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.TroopCount
getset

◆ OrderOfBattleFormationClassInt

int TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.OrderOfBattleFormationClassInt
getset

◆ WSign

int TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.WSign
getset

◆ ScreenPosition

Vec2 TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.ScreenPosition
getset

◆ Commander

OrderOfBattleHeroItemVM TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.Commander
getset

◆ HeroTroops

MBBindingList<OrderOfBattleHeroItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HeroTroops
getset

◆ Classes

MBBindingList<OrderOfBattleFormationClassVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.Classes
getset

◆ FormationClassSelector

SelectorVM<OrderOfBattleFormationClassSelectorItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.FormationClassSelector
getset

◆ FilterItems

MBBindingList<OrderOfBattleFormationFilterSelectorItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.FilterItems
getset

◆ ActiveFilterItems

MBBindingList<OrderOfBattleFormationFilterSelectorItemVM> TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.ActiveFilterItems
getset

◆ Tooltip

BasicTooltipViewModel TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.Tooltip
getset

◆ CantAdjustHint

HintViewModel TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.CantAdjustHint
getset

◆ CommanderSlotHint

HintViewModel TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.CommanderSlotHint
getset

◆ HeroTroopSlotHint

HintViewModel TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.HeroTroopSlotHint
getset

◆ AssignCommanderHint

HintViewModel TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.AssignCommanderHint
getset

◆ AssignHeroTroopHint

HintViewModel TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.AssignHeroTroopHint
getset

◆ IsCaptainSlotHighlightActive

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsCaptainSlotHighlightActive
getset

◆ IsTypeSelectionHighlightActive

bool TaleWorlds.MountAndBlade.ViewModelCollection.OrderOfBattle.OrderOfBattleFormationItemVM.IsTypeSelectionHighlightActive
getset