M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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Public Member Functions | |
BattleSpawnPathSelector (Mission mission) | |
void | Initialize () |
bool | HasPath (Path path) |
bool | GetInitialPathDataOfSide (BattleSideEnum side, out SpawnPathData pathPathData) |
MBReadOnlyList< SpawnPathData > | GetReinforcementPathsDataOfSide (BattleSideEnum side) |
Static Public Member Functions | |
static bool | FindBestInitialPath (Mission mission, out Path path, out float centerRatio, out bool isInverted) |
Properties | |
bool | IsInitialized [get] |
Path | InitialPath [get] |
TaleWorlds.MountAndBlade.BattleSpawnPathSelector.BattleSpawnPathSelector | ( | Mission | mission | ) |
void TaleWorlds.MountAndBlade.BattleSpawnPathSelector.Initialize | ( | ) |
bool TaleWorlds.MountAndBlade.BattleSpawnPathSelector.HasPath | ( | Path | path | ) |
bool TaleWorlds.MountAndBlade.BattleSpawnPathSelector.GetInitialPathDataOfSide | ( | BattleSideEnum | side, |
out SpawnPathData | pathPathData | ||
) |
MBReadOnlyList< SpawnPathData > TaleWorlds.MountAndBlade.BattleSpawnPathSelector.GetReinforcementPathsDataOfSide | ( | BattleSideEnum | side | ) |
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get |
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get |