M&B: Bannerlord 1.0.0
The horns sound, the ravens gather.
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TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint Class Reference

Public Member Functions

 CaptureTheFlagCapturePoint (GameEntity flagPole, BattleSideEnum battleSide, int index)
 
void Reset ()
 

Properties

float Progress [get, set]
 
CaptureTheFlagFlagDirection Direction [get, set]
 
float Speed [get, set]
 
MatrixFrame InitialFlagFrame [get]
 
GameEntity FlagEntity [get]
 
SynchedMissionObject FlagHolder [get]
 
GameEntity FlagBottomBoundary [get]
 
GameEntity FlagTopBoundary [get]
 
BattleSideEnum BattleSide [get]
 
int Index [get]
 
bool UpdateFlag [get, set]
 

Constructor & Destructor Documentation

◆ CaptureTheFlagCapturePoint()

TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.CaptureTheFlagCapturePoint ( GameEntity  flagPole,
BattleSideEnum  battleSide,
int  index 
)

Member Function Documentation

◆ Reset()

void TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.Reset ( )

Property Documentation

◆ Progress

float TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.Progress
getset

◆ Direction

CaptureTheFlagFlagDirection TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.Direction
getset

◆ Speed

float TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.Speed
getset

◆ InitialFlagFrame

MatrixFrame TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.InitialFlagFrame
get

◆ FlagEntity

GameEntity TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.FlagEntity
get

◆ FlagHolder

SynchedMissionObject TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.FlagHolder
get

◆ FlagBottomBoundary

GameEntity TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.FlagBottomBoundary
get

◆ FlagTopBoundary

GameEntity TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.FlagTopBoundary
get

◆ BattleSide

BattleSideEnum TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.BattleSide
get

◆ Index

int TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.Index
get

◆ UpdateFlag

bool TaleWorlds.MountAndBlade.CaptureTheFlagCapturePoint.UpdateFlag
getset