M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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SandBox.View.Missions.Sound.Components.MusicCampaignComponent Class Reference

Inherits TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionPeacefulComponent.

Public Member Functions

 MusicCampaignComponent ()
 
override void PreInitialize ()
 
override void Tick (float dt)
 
override void OnActived ()
 
override MusicPriority GetPriority ()
 
override bool IsActive ()
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionPeacefulComponent
override MusicPriority GetPriority ()
 
override bool IsActive ()
 
- Public Member Functions inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicBaseComponent
virtual void PreInitialize ()
 
virtual void Initialize ()
 
virtual void Tick (float dt)
 
virtual void OnActived ()
 
virtual void OnDeactivated ()
 
virtual void OnAgentHit (Agent affectedAgent, Agent affectorAgent, int damage, in MissionWeapon attackerWeapon)
 
virtual void OnAgentRemoved (Agent affectedAgent, Agent affectorAgent, AgentState agentState, KillingBlow killingBlow)
 
virtual void OnEntityRemoved (TaleWorlds.Engine.GameEntity entity)
 
virtual void OnMusicVolumeChanged (float newVolume)
 
abstract bool IsActive ()
 
abstract MusicPriority GetPriority ()
 

Additional Inherited Members

- Protected Member Functions inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionPeacefulComponent
 MusicMissionPeacefulComponent ()
 
MBMusicManagerOld.MusicMood SelectNewPeacefulTrack ()
 
- Protected Attributes inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicBaseComponent
MBMusicManagerOld.MusicMood CurrentMood = MBMusicManagerOld.MusicMood.None
 
- Properties inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicMissionPeacefulComponent
MBList< MBMusicManagerOld.MusicMoodPeacefulTracks [get, set]
 
- Properties inherited from TaleWorlds.MountAndBlade.View.MissionViews.Sound.Components.MusicBaseComponent
float CurrentVolume [get]
 

Constructor & Destructor Documentation

◆ MusicCampaignComponent()

SandBox.View.Missions.Sound.Components.MusicCampaignComponent.MusicCampaignComponent ( )

Member Function Documentation

◆ PreInitialize()

override void SandBox.View.Missions.Sound.Components.MusicCampaignComponent.PreInitialize ( )
virtual

◆ Tick()

override void SandBox.View.Missions.Sound.Components.MusicCampaignComponent.Tick ( float  dt)
virtual

◆ OnActived()

override void SandBox.View.Missions.Sound.Components.MusicCampaignComponent.OnActived ( )
virtual

◆ GetPriority()

override MusicPriority SandBox.View.Missions.Sound.Components.MusicCampaignComponent.GetPriority ( )
virtual

◆ IsActive()

override bool SandBox.View.Missions.Sound.Components.MusicCampaignComponent.IsActive ( )
virtual