Inherited by StoryMode.GauntletUI.Tutorial.ArmyCohesionStep1Tutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep2Tutorial, StoryMode.GauntletUI.Tutorial.AssignRolesTutorial, StoryMode.GauntletUI.Tutorial.BombardmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep1Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep2Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep2Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep2Tutorial, StoryMode.GauntletUI.Tutorial.CivilianEquipmentTutorial, StoryMode.GauntletUI.Tutorial.CraftingOrdersTutorial, StoryMode.GauntletUI.Tutorial.CraftingStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep3Tutorial, StoryMode.GauntletUI.Tutorial.CrimeTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFiltersTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFogOfWarTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaHomeTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaPageTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSearchTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSortTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaTrackTutorial, StoryMode.GauntletUI.Tutorial.EnterVillageTutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep1Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep3Tutorial, StoryMode.GauntletUI.Tutorial.InventoryBannerItemTutorial, StoryMode.GauntletUI.Tutorial.KingdomDecisionVotingTutorial, StoryMode.GauntletUI.Tutorial.MovementInMissionTutorial, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep1, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderHideoutTutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep1Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep2Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep3Tutorial, StoryMode.GauntletUI.Tutorial.OrderTutorialStep1, StoryMode.GauntletUI.Tutorial.OrderTutorialStep2, StoryMode.GauntletUI.Tutorial.PartySpeedTutorial, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial1, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial2, StoryMode.GauntletUI.Tutorial.QuestScreenTutorial, StoryMode.GauntletUI.Tutorial.RaidVillageStep1Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep1Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep2Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep2Tutorial, StoryMode.GauntletUI.Tutorial.SeeMarkersInMissionTutorial, StoryMode.GauntletUI.Tutorial.TakingPrisonersTutorial, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep1, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep2, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep1Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep2Tutorial, and StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep3Tutorial.
◆ TutorialItemBase()
StoryMode.GauntletUI.Tutorial.TutorialItemBase.TutorialItemBase |
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◆ IsConditionsMetForCompletion()
abstract bool StoryMode.GauntletUI.Tutorial.TutorialItemBase.IsConditionsMetForCompletion |
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pure virtual |
Implemented in StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep1Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep2Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep3Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep1Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep2Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep2Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep1Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep3Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep1Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep2Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep2Tutorial, StoryMode.GauntletUI.Tutorial.SeeMarkersInMissionTutorial, StoryMode.GauntletUI.Tutorial.MovementInMissionTutorial, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial1, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial2, StoryMode.GauntletUI.Tutorial.CivilianEquipmentTutorial, StoryMode.GauntletUI.Tutorial.PartySpeedTutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep1Tutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep3Tutorial, StoryMode.GauntletUI.Tutorial.RaidVillageStep1Tutorial, StoryMode.GauntletUI.Tutorial.BombardmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.EnterVillageTutorial, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep1, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep2, StoryMode.GauntletUI.Tutorial.QuestScreenTutorial, StoryMode.GauntletUI.Tutorial.TakingPrisonersTutorial, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep1, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderTutorialStep1, StoryMode.GauntletUI.Tutorial.OrderTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderHideoutTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaHomeTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaPageTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaTrackTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSearchTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFiltersTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSortTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFogOfWarTutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep1Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep2Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep3Tutorial, StoryMode.GauntletUI.Tutorial.CraftingStep1Tutorial, StoryMode.GauntletUI.Tutorial.CraftingOrdersTutorial, StoryMode.GauntletUI.Tutorial.InventoryBannerItemTutorial, StoryMode.GauntletUI.Tutorial.CrimeTutorial, StoryMode.GauntletUI.Tutorial.AssignRolesTutorial, and StoryMode.GauntletUI.Tutorial.KingdomDecisionVotingTutorial.
◆ IsConditionsMetForActivation()
abstract bool StoryMode.GauntletUI.Tutorial.TutorialItemBase.IsConditionsMetForActivation |
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pure virtual |
Implemented in StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep1Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep2Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep3Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep1Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep2Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep2Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep1Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep3Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep1Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep2Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep2Tutorial, StoryMode.GauntletUI.Tutorial.SeeMarkersInMissionTutorial, StoryMode.GauntletUI.Tutorial.MovementInMissionTutorial, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial1, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial2, StoryMode.GauntletUI.Tutorial.CivilianEquipmentTutorial, StoryMode.GauntletUI.Tutorial.PartySpeedTutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep1Tutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep3Tutorial, StoryMode.GauntletUI.Tutorial.RaidVillageStep1Tutorial, StoryMode.GauntletUI.Tutorial.BombardmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.EnterVillageTutorial, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep1, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep2, StoryMode.GauntletUI.Tutorial.QuestScreenTutorial, StoryMode.GauntletUI.Tutorial.TakingPrisonersTutorial, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep1, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderTutorialStep1, StoryMode.GauntletUI.Tutorial.OrderTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderHideoutTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaHomeTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaPageTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaTrackTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSearchTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFiltersTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSortTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFogOfWarTutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep1Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep2Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep3Tutorial, StoryMode.GauntletUI.Tutorial.CraftingStep1Tutorial, StoryMode.GauntletUI.Tutorial.CraftingOrdersTutorial, StoryMode.GauntletUI.Tutorial.InventoryBannerItemTutorial, StoryMode.GauntletUI.Tutorial.CrimeTutorial, StoryMode.GauntletUI.Tutorial.AssignRolesTutorial, and StoryMode.GauntletUI.Tutorial.KingdomDecisionVotingTutorial.
◆ GetTutorialsRelevantContext()
abstract TutorialContexts StoryMode.GauntletUI.Tutorial.TutorialItemBase.GetTutorialsRelevantContext |
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Implemented in StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep1Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep2Tutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep3Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep1Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep2Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep2Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep3Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep1Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep2Tutorial, StoryMode.GauntletUI.Tutorial.GettingCompanionsStep3Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep1Tutorial, StoryMode.GauntletUI.Tutorial.RansomingPrisonersStep2Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep2Tutorial, StoryMode.GauntletUI.Tutorial.SeeMarkersInMissionTutorial, StoryMode.GauntletUI.Tutorial.MovementInMissionTutorial, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial1, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial2, StoryMode.GauntletUI.Tutorial.CivilianEquipmentTutorial, StoryMode.GauntletUI.Tutorial.PartySpeedTutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep1Tutorial, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep2Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep3Tutorial, StoryMode.GauntletUI.Tutorial.RaidVillageStep1Tutorial, StoryMode.GauntletUI.Tutorial.BombardmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.EnterVillageTutorial, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep1, StoryMode.GauntletUI.Tutorial.NavigateOnMapTutorialStep2, StoryMode.GauntletUI.Tutorial.QuestScreenTutorial, StoryMode.GauntletUI.Tutorial.TakingPrisonersTutorial, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep1, StoryMode.GauntletUI.Tutorial.TalkToNotableTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderTutorialStep1, StoryMode.GauntletUI.Tutorial.OrderTutorialStep2, StoryMode.GauntletUI.Tutorial.OrderHideoutTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaHomeTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaPageTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaTrackTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSearchTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFiltersTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaSortTutorial, StoryMode.GauntletUI.Tutorial.EncyclopediaFogOfWarTutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep1Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep2Tutorial, StoryMode.GauntletUI.Tutorial.OrderOfBattleTutorialStep3Tutorial, StoryMode.GauntletUI.Tutorial.CraftingStep1Tutorial, StoryMode.GauntletUI.Tutorial.CraftingOrdersTutorial, StoryMode.GauntletUI.Tutorial.InventoryBannerItemTutorial, StoryMode.GauntletUI.Tutorial.CrimeTutorial, StoryMode.GauntletUI.Tutorial.AssignRolesTutorial, and StoryMode.GauntletUI.Tutorial.KingdomDecisionVotingTutorial.
◆ GetCustomTutorialElementHighlightID()
virtual string StoryMode.GauntletUI.Tutorial.TutorialItemBase.GetCustomTutorialElementHighlightID |
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◆ OnDeactivate()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnDeactivate |
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◆ IsConditionsMetForVisibility()
virtual bool StoryMode.GauntletUI.Tutorial.TutorialItemBase.IsConditionsMetForVisibility |
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◆ OnInventoryTransferItem()
◆ OnTutorialContextChanged()
Reimplemented in StoryMode.GauntletUI.Tutorial.EncyclopediaFogOfWarTutorial, StoryMode.GauntletUI.Tutorial.UpgradingTroopsStep1Tutorial, StoryMode.GauntletUI.Tutorial.BuyingFoodStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingPerkUpgradesStep1Tutorial, StoryMode.GauntletUI.Tutorial.ChoosingSkillFocusStep1Tutorial, StoryMode.GauntletUI.Tutorial.RecruitmentStep1Tutorial, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial1, StoryMode.GauntletUI.Tutorial.PressLeaveToReturnFromMissionTutorial2, StoryMode.GauntletUI.Tutorial.ArmyCohesionStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep1Tutorial, StoryMode.GauntletUI.Tutorial.CreateArmyStep3Tutorial, and StoryMode.GauntletUI.Tutorial.QuestScreenTutorial.
◆ OnInventoryFilterChanged()
◆ OnPerkSelectedByPlayer()
◆ OnFocusAddedByPlayer()
◆ OnGameMenuOpened()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnGameMenuOpened |
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◆ OnMainMapCameraMove()
◆ OnCharacterPortraitPopUpOpened()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnCharacterPortraitPopUpOpened |
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◆ OnPlayerStartTalkFromMenuOverlay()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnPlayerStartTalkFromMenuOverlay |
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Hero |
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◆ OnGameMenuOptionSelected()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnGameMenuOptionSelected |
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GameMenuOption |
obj | ) |
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◆ OnPlayerStartRecruitment()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnPlayerStartRecruitment |
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CharacterObject |
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◆ OnNewCompanionAdded()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnNewCompanionAdded |
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Hero |
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◆ OnMissionNameMarkerToggled()
◆ OnPlayerToggleTrackSettlementFromEncyclopedia()
◆ OnInventoryEquipmentTypeChange()
◆ OnArmyCohesionByPlayerBoosted()
◆ OnPartyAddedToArmyByPlayer()
◆ OnPlayerStartEngineConstruction()
◆ OnPlayerUpgradeTroop()
◆ OnPlayerMoveTroop()
virtual void StoryMode.GauntletUI.Tutorial.TutorialItemBase.OnPlayerMoveTroop |
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PlayerMoveTroopEvent |
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◆ OnPerkSelectionToggle()
◆ OnPlayerInspectedPartySpeed()
◆ OnPlayerMovementFlagChanged()
◆ OnPlayerToggledUpgradePopup()
◆ OnOrderOfBattleHeroAssignedToFormation()
◆ OnOrderOfBattleFormationClassChanged()
◆ OnOrderOfBattleFormationWeightChanged()
◆ OnCraftingWeaponClassSelectionOpened()
◆ OnCraftingOnWeaponResultPopupOpened()
◆ OnCraftingOrderSelectionOpened()
◆ OnInventoryItemInspected()
◆ OnCrimeValueInspectedInSettlementOverlay()
◆ OnClanRoleAssignedThroughClanScreen()
◆ OnPlayerSelectedAKingdomDecisionOption()
◆ Placement
ItemPlacements StoryMode.GauntletUI.Tutorial.TutorialItemBase.Placement |
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◆ MouseRequired
bool StoryMode.GauntletUI.Tutorial.TutorialItemBase.MouseRequired |
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◆ HighlightedVisualElementID
string StoryMode.GauntletUI.Tutorial.TutorialItemBase.HighlightedVisualElementID |
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getprotected set |
◆ Type
string StoryMode.GauntletUI.Tutorial.TutorialItemBase.Type |
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getprotected set |