M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
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Public Member Functions | |
Formation | GetLastAssignedFormation (int teamIndex) |
ArcherPosition (GameEntity _entity, SiegeQuerySystem siegeQuerySystem, BattleSideEnum battleSide) | |
bool | IsArcherPositionRelatedToSide (FormationAI.BehaviorSide side) |
FormationAI.BehaviorSide | GetArcherPositionClosestSide () |
void | OnDeploymentFinished (SiegeQuerySystem siegeQuerySystem, BattleSideEnum battleSide) |
void | SetLastAssignedFormation (int teamIndex, Formation formation) |
Properties | |
GameEntity | Entity [get] |
TacticalPosition | TacticalArcherPosition [get] |
int | ConnectedSides [get] |
TaleWorlds.MountAndBlade.ArcherPosition.ArcherPosition | ( | GameEntity | _entity, |
SiegeQuerySystem | siegeQuerySystem, | ||
BattleSideEnum | battleSide | ||
) |
Formation TaleWorlds.MountAndBlade.ArcherPosition.GetLastAssignedFormation | ( | int | teamIndex | ) |
bool TaleWorlds.MountAndBlade.ArcherPosition.IsArcherPositionRelatedToSide | ( | FormationAI::BehaviorSide | side | ) |
FormationAI.BehaviorSide TaleWorlds.MountAndBlade.ArcherPosition.GetArcherPositionClosestSide | ( | ) |
void TaleWorlds.MountAndBlade.ArcherPosition.OnDeploymentFinished | ( | SiegeQuerySystem | siegeQuerySystem, |
BattleSideEnum | battleSide | ||
) |
void TaleWorlds.MountAndBlade.ArcherPosition.SetLastAssignedFormation | ( | int | teamIndex, |
Formation | formation | ||
) |
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