M&B: Bannerlord
1.2.10
The horns sound, the ravens gather.
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Here is a list of all namespace enums with links to the namespace documentation for each enum:
- a -
ActionNotes :
TaleWorlds.CampaignSystem
AgentAttackType :
TaleWorlds.Core
AgentFlag :
TaleWorlds.Core
AgentMovementLockedState :
TaleWorlds.MountAndBlade
AgentState :
TaleWorlds.Core
AiBehavior :
TaleWorlds.CampaignSystem.Party
AITargetVisibilityState :
TaleWorlds.MountAndBlade
AlignmentAxis :
TaleWorlds.GauntletUI
AnimFlags :
TaleWorlds.MountAndBlade
ApplicationVersionType :
TaleWorlds.Library
- b -
BattleSideEnum :
TaleWorlds.Core
BattleState :
TaleWorlds.Core
BillboardType :
TaleWorlds.Engine
BlowFlags :
TaleWorlds.MountAndBlade
BoardGameSide :
SandBox.BoardGames
BodyFlags :
TaleWorlds.Engine
BodyMeshMaturityType :
TaleWorlds.Core
BodyMeshTypes :
TaleWorlds.MountAndBlade
BoneBodyPartType :
TaleWorlds.MountAndBlade
BrushLayerSizePolicy :
TaleWorlds.GauntletUI
BrushOverlayMethod :
TaleWorlds.GauntletUI
BuildingEffectEnum :
TaleWorlds.CampaignSystem.Settlements.Buildings
BuildingLocation :
TaleWorlds.CampaignSystem.Settlements.Buildings
ButtonType :
TaleWorlds.GauntletUI.BaseTypes
- c -
CampaignGameMode :
TaleWorlds.CampaignSystem
CampaignOptionDataType :
TaleWorlds.CampaignSystem.ViewModelCollection
CampaignOptionEnableState :
TaleWorlds.CampaignSystem.ViewModelCollection
CampaignOptionsDifficultyPresets :
TaleWorlds.CampaignSystem.ViewModelCollection
CampaignTimeControlMode :
TaleWorlds.CampaignSystem
CanvasLineAlignment :
TaleWorlds.GauntletUI.Canvas
CaptureTheFlagCaptureResultEnum :
TaleWorlds.MountAndBlade
CaptureTheFlagFlagDirection :
TaleWorlds.MountAndBlade
CardSelectionItemSpriteType :
TaleWorlds.CampaignSystem.ViewModelCollection.ClanManagement
CharacterRestrictionFlags :
TaleWorlds.CampaignSystem
ChatNotificationType :
TaleWorlds.CampaignSystem.LogEntries
ChatType :
TaleWorlds.MountAndBlade
ClassCodeAccessModifier :
TaleWorlds.Library.CodeGeneration
CombatCollisionResult :
TaleWorlds.MountAndBlade
CombatHitResultFlags :
TaleWorlds.MountAndBlade
CombatLogColor :
TaleWorlds.MountAndBlade
ConnectionState :
TaleWorlds.Network
ConstantDefinitionType :
TaleWorlds.GauntletUI.PrefabSystem
ConversationContext :
TaleWorlds.CampaignSystem
ConversationToken :
TaleWorlds.CampaignSystem.Conversation
CraftingMaterials :
TaleWorlds.Core
CrushThroughState :
TaleWorlds.MountAndBlade
CultureCode :
TaleWorlds.Core
CultureVoteTypes :
TaleWorlds.MountAndBlade
- d -
DamageTypes :
TaleWorlds.Core
DecalAtlasGroup :
TaleWorlds.Engine
DedicatedServerType :
TaleWorlds.MountAndBlade
DeploymentFormationClass :
TaleWorlds.Core
DeploymentPlanType :
TaleWorlds.MountAndBlade
DrawObjectType :
TaleWorlds.TwoDimension
DrivenProperty :
TaleWorlds.Core
- e -
EditDataPolicy :
TaleWorlds.Engine
EncyclopediaPages :
TaleWorlds.CampaignSystem.ViewModelCollection.Encyclopedia
EndCaptivityDetail :
TaleWorlds.CampaignSystem.Actions
EngineType :
TaleWorlds.Library
EntityFlags :
TaleWorlds.Engine
EntityVisibilityFlags :
TaleWorlds.Engine
EquipmentFlags :
TaleWorlds.Core
EquipmentIndex :
TaleWorlds.Core
- f -
FaceGeneratorStage :
TaleWorlds.Core
FacesFemaleHair :
TaleWorlds.CampaignSystem
FacesMaleFacialHair :
TaleWorlds.CampaignSystem
FacesMaleHair :
TaleWorlds.CampaignSystem
FocusableObjectType :
TaleWorlds.MountAndBlade
FontStyle :
TaleWorlds.TwoDimension
ForestDensity :
TaleWorlds.Core
FormationClass :
TaleWorlds.Core
FormationDeploymentFlank :
TaleWorlds.MountAndBlade
FormationFilterType :
TaleWorlds.Core
FormationPositionPreference :
TaleWorlds.Core
- g -
GameKeyDefinition :
TaleWorlds.MountAndBlade
GameManagerLoadingSteps :
TaleWorlds.Core
GameNetworkMessageSendType :
TaleWorlds.MountAndBlade
GameOverEnum :
SandBox.BoardGames
GamepadNavigationTypes :
TaleWorlds.GauntletUI.GamepadNavigation
GameStartupType :
TaleWorlds.MountAndBlade
GameTypeLoadingStates :
TaleWorlds.Core
GoldGainFlags :
TaleWorlds.MountAndBlade
GridDirection :
TaleWorlds.GauntletUI.Layout
GridHorizontalLayoutMethod :
TaleWorlds.GauntletUI.Layout
GridVerticalLayoutMethod :
TaleWorlds.GauntletUI.Layout
GuiEventResult :
TaleWorlds.GauntletUI
GuiEventType :
TaleWorlds.GauntletUI
- h -
HeroGetsBusyReasons :
TaleWorlds.CampaignSystem
HorizontalAlignment :
TaleWorlds.GauntletUI
HTMLDebugCategory :
TaleWorlds.Library
HttpRequestTaskState :
TaleWorlds.Library.Http
HumanBone :
TaleWorlds.Core
- i -
ImageIdentifierType :
TaleWorlds.Core
ImportanceEnum :
TaleWorlds.CampaignSystem.LogEntries
IncomeTypes :
TaleWorlds.CampaignSystem.ViewModelCollection.ClanManagement
InputKey :
TaleWorlds.InputSystem
InputLayout :
TaleWorlds.Engine
InputType :
TaleWorlds.Library
InputUsageMask :
TaleWorlds.Library
IntersectionDetails :
TaleWorlds.Engine
IntersectionType :
TaleWorlds.Engine
InventoryItemType :
TaleWorlds.CampaignSystem.Inventory
InventoryMode :
TaleWorlds.CampaignSystem.Inventory
ItemFlags :
TaleWorlds.Core
ItemQuality :
TaleWorlds.Core
- l -
LayoutMethod :
TaleWorlds.GauntletUI.Layout
ListChangedType :
TaleWorlds.Library
LobbyMissionType :
TaleWorlds.MountAndBlade
LogType :
TaleWorlds.CampaignSystem
- m -
MainStoryLineSide :
StoryMode
ManagedParametersEnum :
TaleWorlds.CampaignSystem
,
TaleWorlds.Core
MapEventState :
TaleWorlds.CampaignSystem.MapEvents
MaterialFlags :
TaleWorlds.Engine
MBMeshCullingMode :
TaleWorlds.Engine
MBMouseButtonState :
TaleWorlds.Engine
MeleeCollisionReaction :
TaleWorlds.MountAndBlade
MeshTopology :
TaleWorlds.TwoDimension
MessageTypes :
TaleWorlds.Network
MethodCodeAccessModifier :
TaleWorlds.Library.CodeGeneration
MethodCodePolymorphismInfo :
TaleWorlds.Library.CodeGeneration
MissionBehaviorType :
TaleWorlds.MountAndBlade
MissionMode :
TaleWorlds.Core
ModuleCategory :
TaleWorlds.ModuleManager
ModuleCheckResultType :
TaleWorlds.Core
ModuleType :
TaleWorlds.ModuleManager
MoveModeType :
TaleWorlds.CampaignSystem.Party
MultiplayerGameType :
TaleWorlds.MountAndBlade
MultiplayerIntermissionState :
TaleWorlds.MountAndBlade
MultiplayerMessageFilter :
TaleWorlds.MountAndBlade
MultiplayerPollRejectReason :
TaleWorlds.MountAndBlade
MultiplayerRoundState :
TaleWorlds.MountAndBlade
MusicMode :
TaleWorlds.MountAndBlade
MusicTheme :
TaleWorlds.MountAndBlade
- o -
Occupation :
TaleWorlds.CampaignSystem
OrderSetType :
TaleWorlds.MountAndBlade.ViewModelCollection.Order
OrderSubType :
TaleWorlds.MountAndBlade.ViewModelCollection.Order
OrderType :
TaleWorlds.MountAndBlade
OverlayType :
TaleWorlds.CampaignSystem.ViewModelCollection.GameMenu.Overlay
- p -
PartyMovementType :
TaleWorlds.CampaignSystem.CampaignBehaviors.AiBehaviors
PartyScreenMode :
TaleWorlds.CampaignSystem.Party
PersuasionArgumentStrength :
TaleWorlds.CampaignSystem.Conversation.Persuasion
PersuasionDifficulty :
TaleWorlds.CampaignSystem.Conversation.Persuasion
PersuasionOptionResult :
TaleWorlds.CampaignSystem.Conversation.Persuasion
PhysicsEventType :
TaleWorlds.Engine
PhysicsMaterialFlags :
TaleWorlds.Engine
Platform :
TaleWorlds.Library
PlatformFileType :
TaleWorlds.Library
PlayerEncounterState :
TaleWorlds.CampaignSystem.Encounters
PlayerTurn :
SandBox.BoardGames
- r -
RagdollState :
TaleWorlds.Engine
RglScriptFieldType :
TaleWorlds.Engine
RichTextPartType :
TaleWorlds.TwoDimension
RichTextTagType :
TaleWorlds.TwoDimension
RosterTroopState :
TaleWorlds.CampaignSystem.Roster
RoundEndReason :
TaleWorlds.MountAndBlade
Runtime :
TaleWorlds.Library
- s -
SaveResult :
TaleWorlds.Library
SiegeBombardTargets :
TaleWorlds.CampaignSystem.Siege
SiegeWeaponOrderType :
TaleWorlds.MountAndBlade
SizePolicy :
TaleWorlds.GauntletUI
SkeletonModelBoundsRecFlags :
TaleWorlds.MountAndBlade
SkeletonType :
TaleWorlds.MountAndBlade
SkinMask :
TaleWorlds.Core
SpawnPathOrientation :
TaleWorlds.MountAndBlade
SpectatorCameraTypes :
TaleWorlds.Core
StrikeType :
TaleWorlds.Core
StyleAnimationMode :
TaleWorlds.GauntletUI
- t -
TargetFlags :
TaleWorlds.MountAndBlade
TargetIconType :
TaleWorlds.MountAndBlade
TaxType :
TaleWorlds.CampaignSystem.ViewModelCollection.ClanManagement
TelemetryLevelMask :
TaleWorlds.Library
TerrainType :
TaleWorlds.Core
TextFlags :
TaleWorlds.Engine
TextHorizontalAlignment :
TaleWorlds.TwoDimension
TextVerticalAlignment :
TaleWorlds.TwoDimension
TooltipPositioningType :
TaleWorlds.GauntletUI.ExtraWidgets
TraitEffect :
TaleWorlds.CampaignSystem.Conversation.Persuasion
TroopProperty :
TaleWorlds.CampaignSystem
TroopType :
TaleWorlds.Core
TroopUsageFlags :
TaleWorlds.Core
TutorialContexts :
TaleWorlds.Core
TutorialQuestPhase :
StoryMode.StoryModePhases
- u -
UnitSpawnPrioritizations :
TaleWorlds.Core
- v -
VariableCodeAccessModifier :
TaleWorlds.Library.CodeGeneration
VerticalAlignment :
TaleWorlds.GauntletUI
VirtualKeyCode :
TaleWorlds.InputSystem
VisibilityMaskFlags :
TaleWorlds.Engine
VisualStateAnimationState :
TaleWorlds.GauntletUI
- w -
WeaponClass :
TaleWorlds.Core
WeaponFlags :
TaleWorlds.Core
- z -
ZValidityState :
TaleWorlds.Engine
Generated by
1.11.0