M&B: Bannerlord 1.2.7
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.GauntletUI.TextureProvider Class Referenceabstract

Inherited by SandBox.GauntletUI.MapConversationTextureProvider, TaleWorlds.GauntletUI.ResourceTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BannerTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.BrightnessDemoTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.CharacterTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ImageIdentifierTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.ItemTableauTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.OnlineImageTextureProvider, TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SaveLoadHeroTableauTextureProvider, and TaleWorlds.MountAndBlade.GauntletUI.TextureProviders.SceneTextureProvider.

Public Member Functions

virtual void SetTargetSize (int width, int height)
 
abstract Texture GetTexture (TwoDimensionContext twoDimensionContext, string name)
 
virtual void Tick (float dt)
 
virtual void Clear (bool clearNextFrame)
 
void SetProperty (string name, object value)
 
object GetProperty (string name)
 

Member Function Documentation

◆ SetTargetSize()

◆ GetTexture()

◆ Tick()

◆ Clear()

◆ SetProperty()

void TaleWorlds.GauntletUI.TextureProvider.SetProperty ( string  name,
object  value 
)

◆ GetProperty()

object TaleWorlds.GauntletUI.TextureProvider.GetProperty ( string  name)