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| PassageUsePoint () |
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override bool | IsDisabledForAgent (Agent agent) |
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override void | AfterMissionStart () |
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override void | OnUse (Agent userAgent) |
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override void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
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override bool | IsUsableByAgent (Agent userAgent) |
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override int | GetMovingAgentCount () |
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override Agent | GetMovingAgentWithIndex (int index) |
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override void | AddMovingAgent (Agent movingAgent) |
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override void | RemoveMovingAgent (Agent movingAgent) |
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override bool | IsAIMovingTo (Agent agent) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.StandingPoint |
| StandingPoint () |
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void | OnParentMachinePhysicsStateChanged () |
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override bool | IsDisabledForAgent (Agent agent) |
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override TickRequirement | GetTickRequirement () |
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override void | OnUse (Agent userAgent) |
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override void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
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override WorldFrame | GetUserFrameForAgent (Agent agent) |
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virtual bool | HasAlternative () |
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virtual float | GetUsageScoreForAgent (Agent agent) |
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virtual float | GetUsageScoreForAgent (ValueTuple< Agent, float > agentPair) |
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void | SetupOnUsingStoppedBehavior (bool autoAttach, Action< Agent, bool > action) |
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override void | OnEndMission () |
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override string | GetDescriptionText (GameEntity gameEntity=null) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.UsableMissionObject |
virtual void | OnUserConversationStart () |
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virtual void | OnUserConversationEnd () |
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void | SetIsDeactivatedSynched (bool value) |
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void | SetIsDisabledForPlayersSynched (bool value) |
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virtual bool | IsDisabledForAgent (Agent agent) |
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void | AddComponent (UsableMissionObjectComponent component) |
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void | RemoveComponent (UsableMissionObjectComponent component) |
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T | GetComponent< T > () |
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void | RefreshGameEntityWithWorldPosition () |
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virtual void | OnFocusGain (Agent userAgent) |
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virtual void | OnFocusLose (Agent userAgent) |
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virtual TextObject | GetInfoTextForBeingNotInteractable (Agent userAgent) |
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virtual void | SetUserForClient (Agent userAgent) |
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virtual void | OnUse (Agent userAgent) |
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virtual void | OnAIMoveToUse (Agent userAgent, IDetachment detachment) |
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virtual void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
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virtual void | OnMoveToStopped (Agent movingAgent) |
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virtual int | GetMovingAgentCount () |
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virtual Agent | GetMovingAgentWithIndex (int index) |
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virtual void | RemoveMovingAgent (Agent movingAgent) |
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virtual void | AddMovingAgent (Agent movingAgent) |
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void | OnAIDefendBegin (Agent agent, IDetachment detachment) |
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void | OnAIDefendEnd (Agent agent) |
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void | InitializeDefendingAgents () |
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int | GetDefendingAgentCount () |
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void | AddDefendingAgent (Agent agent) |
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void | RemoveDefendingAgent (Agent agent) |
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void | RemoveDefendingAgentAtIndex (int index) |
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bool | IsAgentDefending (Agent agent) |
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virtual void | SimulateTick (float dt) |
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override TickRequirement | GetTickRequirement () |
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virtual WorldFrame | GetUserFrameForAgent (Agent agent) |
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override string | ToString () |
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virtual bool | IsAIMovingTo (Agent agent) |
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virtual bool | HasUserPositionsChanged (Agent agent) |
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override void | WriteToNetwork () |
| Sends object's data to synchronize it to clients.
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override bool | ReadFromNetwork () |
| Receives object's data to synchronize it from the server.
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virtual bool | IsUsableByAgent (Agent userAgent) |
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override void | OnEndMission () |
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abstract string | GetDescriptionText (GameEntity gameEntity=null) |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.SynchedMissionObject |
override TickRequirement | GetTickRequirement () |
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void | SetLocalPositionSmoothStep (ref Vec3 targetPosition) |
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virtual void | SetVisibleSynched (bool value, bool forceChildrenVisible=false) |
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virtual void | SetPhysicsStateSynched (bool value, bool setChildren=true) |
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virtual void | SetDisabledSynched () |
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void | SetFrameSynched (ref MatrixFrame frame, bool isClient=false) |
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void | SetGlobalFrameSynched (ref MatrixFrame frame, bool isClient=false) |
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void | SetFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
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void | SetGlobalFrameSynchedOverTime (ref MatrixFrame frame, float duration, bool isClient=false) |
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void | SetAnimationAtChannelSynched (string animationName, int channelNo, float animationSpeed=1.0f) |
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void | SetAnimationAtChannelSynched (int animationIndex, int channelNo, float animationSpeed=1.0f) |
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void | SetAnimationChannelParameterSynched (int channelNo, float parameter) |
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void | PauseSkeletonAnimationSynched () |
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void | ResumeSkeletonAnimationSynched () |
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void | BurstParticlesSynched (bool doChildren=true) |
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void | ApplyImpulseSynched (Vec3 localPosition, Vec3 impulse) |
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void | AddBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
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void | RemoveBodyFlagsSynched (BodyFlags flags, bool applyToChildren=true) |
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void | SetTeamColors (uint color, uint color2) |
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virtual void | SetTeamColorsSynched (uint color, uint color2) |
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virtual bool | ReadFromNetwork () |
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virtual void | WriteToNetwork () |
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Public Member Functions inherited from TaleWorlds.MountAndBlade.MissionObject |
| MissionObject () |
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virtual void | SetAbilityOfFaces (bool enabled) |
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override int | GetHashCode () |
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virtual void | AfterMissionStart () |
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void | SetDisabled (bool isParentObject=false) |
| Only disables the mission object script and removes it from active mission objects list but the object entity remains visible with active physics.
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void | SetDisabledAndMakeInvisible (bool isParentObject=false) |
| Mission object is disabled and removed from active mission objects list, its entity is made invisible and therefore its physics is turned off.
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virtual void | OnEndMission () |
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virtual void | AddStuckMissile (GameEntity missileEntity) |
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void | SetScriptComponentToTick (TickRequirement value) |
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void | SetScriptComponentToTickMT (TickRequirement value) |
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virtual TickRequirement | GetTickRequirement () |
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void | OnFocusGain (Agent userAgent) |
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void | OnFocusLose (Agent userAgent) |
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TextObject | GetInfoTextForBeingNotInteractable (Agent userAgent) |
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string | GetDescriptionText (GameEntity gameEntity=null) |
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void | OnUse (Agent userAgent) |
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void | OnUseStopped (Agent userAgent, bool isSuccessful, int preferenceIndex) |
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