M&B: Bannerlord 1.1.0
The horns sound, the ravens gather.
Loading...
Searching...
No Matches
TaleWorlds.Engine.GauntletUI.UIResourceManager Class Reference

Static Public Member Functions

static void Initialize (ResourceDepot resourceDepot, List< string > assemblyOrder)
 
static void Update ()
 
static void OnLanguageChange (string newLanguageCode)
 
static void Clear ()
 

Properties

static ResourceDepot UIResourceDepot [get]
 
static WidgetFactory WidgetFactory [get]
 
static SpriteData SpriteData [get]
 
static BrushFactory BrushFactory [get]
 
static FontFactory FontFactory [get]
 
static TwoDimensionEngineResourceContext ResourceContext [get]
 

Member Function Documentation

◆ Initialize()

static void TaleWorlds.Engine.GauntletUI.UIResourceManager.Initialize ( ResourceDepot  resourceDepot,
List< string >  assemblyOrder 
)
static

◆ Update()

static void TaleWorlds.Engine.GauntletUI.UIResourceManager.Update ( )
static

◆ OnLanguageChange()

static void TaleWorlds.Engine.GauntletUI.UIResourceManager.OnLanguageChange ( string  newLanguageCode)
static

◆ Clear()

static void TaleWorlds.Engine.GauntletUI.UIResourceManager.Clear ( )
static

Property Documentation

◆ UIResourceDepot

ResourceDepot TaleWorlds.Engine.GauntletUI.UIResourceManager.UIResourceDepot
staticget

◆ WidgetFactory

WidgetFactory TaleWorlds.Engine.GauntletUI.UIResourceManager.WidgetFactory
staticget

◆ SpriteData

SpriteData TaleWorlds.Engine.GauntletUI.UIResourceManager.SpriteData
staticget

◆ BrushFactory

BrushFactory TaleWorlds.Engine.GauntletUI.UIResourceManager.BrushFactory
staticget

◆ FontFactory

FontFactory TaleWorlds.Engine.GauntletUI.UIResourceManager.FontFactory
staticget

◆ ResourceContext

TwoDimensionEngineResourceContext TaleWorlds.Engine.GauntletUI.UIResourceManager.ResourceContext
staticget